zta project (EARLY ALPHA PLAYTEST)-pregen-ticking-forge-QoL.zip
What's new
mods:
added:
Chunk-Pregenerator (client and server, not needed either way)
Neruina - Ticking Entity Fixer
Entity Collision FPS Fix (client side)
Server Tab Info (client and/or server)
removed:
(Disabled) Cannary - remains but it's disabled, further testing required
updated:
Corail Tombstone
ESSENTIAL Mod
Mahou Tsukai
Occultism
Starter Kit
recipes:
configs: Inventory pets - disabled all dungeons, too many POI for world to handle, pets will be adressed in later updates.
misc: Forge version update from 43.2.23 -> 43.3.7 This has marginally improved memory performance related issues in the modpack Greatly improved server side performance
notes: Added pregen for utility and server functionality Constantly got Entity ticking for previously unknown reasons, such were harmless so Neruina was added, kept later as a fail safe Entity ticking only occured when deep pregening which is odd Disabling Cannary (keeping Pluto/Smoothboot) Seems to have mostly solved such Inventory pets are a back burner thing, seeing how dropping it's dungeons effects play. Remember this is still practically the Developer environment
This mod has no additional files

