Zombe

Minecraft. Zombies. Guns.

Minecraft but there are zombies and guns, can't get any simpler than that.

 

Unlike other modpacks, Zombe adds just enough to immerse you in a thrilling zombie apocalypse without overwhelming the classic Minecraft vanilla survival experience. Be warned: Zombe is not for the faint of heart. This one of the most challenging modpacks you’ll ever play, only the most resourceful players will survive. Good luck!

 

Key Features

• Survival Mode Core:

Start your journey in the classic Minecraft survival mode, gathering resources, building shelter, and fending off danger.

• Progressive Difficulty:

The longer you survive, the harder it gets. Zombies become faster, spawn with more gear, and have more hearts as the days go on. Day 0 is always the safest.

• Zombie Apocalypse Overhaul:

Face swarms of relentless undead. Zombies can track you from farther away, break down doors, and overwhelm in hordes. Be vigilant!

• Firepower Unleashed:

Arm yourself with a range of craftable firearms, from pistols to shotguns, to fight back the apocalypse. You can fire as much ammo as you can craft.

• Dynamic World Structures:

Explore a world filled with abandoned towns, fortified bunkers, ruined cities, and mysterious facilities. Each structure offers loot, lore, and dangers.

 

Mods Featured

  • Alex's caves
  • Better Golems
  • Camera Mod
  • Caverns and Chasms
  • Easy Anvils, Easy Elytra Takeoff, Easy Magic
  • Ecologics
  • Enhanced Hordes
  • Extra Gore
  • Extra Zombie Drops
  • Farmer's Delight
  • Guard Villagers
  • HT's TreeChop
  • Inventory Sorter
  • Improved Mobs
  • K-Turrets
  • MineTraps
  • MmmMmmMmmMmm (Target Dummy)
  • Table Top Craft
  • The Hordes
  • Tom's Simple Storage Mod
  • Trade Cycling
  • Vic's Point Blank
  • We Got Runners!
  • Xaero's World Map
  • Zombies More

Structure generation mods:

  • Explorify - Dungeons & Structures
  • Horror Elements Mod
  • MVS - Moog's Voyager Structures
  • Philip's Ruins
  • Structory
  • Towns and Towers
  • When Dungeons Arise
  • YUNG's Better Dungeons, Mineshafts, Nether Fortresses, Strongholds

 

v2 changelog

  • decreased infection chance when wearing armour
  • difficulty rises at 70% of the current speed
  • increased all gun damage by 20%
  • mobs fracture when die (physics mod)
  • added mutant zombie
  • added horror elements mod
  • added frozen zombie castle mod
  • added alex’s caves mod
  • added minetraps mod
  • added caverns and chasms
  • added zombies more
  • added farmers delight
  • added tom's simple storage
  • added bundles
  • added tree mod
  • added enhanced hordes (zombies can stack, etc)
  • added camera mod (take pictures)
  • added dynamic lights
  • added extra gore
  • added jeff's gibbing (mobs explode when do a lot dmg)
  • added responsive shields (shields activate without hidden 5 tick delay)
  • added xaero's world map
  • added stronger golem
  • removed enhanced visuals
  • removed seasons mod
  • removed swing through grass

 

Things I'm planning to change/add

  • use torohealth instead of tslatentitystatus
  • add another shader

 

I upload videos of me playing the modpack with my friends on my channel (☞゚ヮ゚)☞

The Zombe Team

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