ZAlpha-1.18.2(1).zip
What's new
๐ง Changelog โ Version 1.0.0 (Initial Release)
๐ฅ Major Additions:
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Zombie Overhaul:
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Added
Keerdmโs Zombie Apocalypsefor advanced zombie behavior. -
Integrated
Day Zombies Rebootedto remove daytime safety.
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World Generation:
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Included
The Lost Citiesfor procedurally generated ruined cities. -
Added
Abandoned UrbanandTerralithfor immersive terrain and urban decay.
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Visual & Audio Immersion:
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Enabled
AmbientSounds 6,Enhanced Visuals, andPresence Footstepsfor full audio-visual immersion.
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Movement & Combat:
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Added
Better Combatfor improved melee dynamics. -
Installed
Tactical MovementandParcoolfor advanced movement like wall jumps, sliding, and dodging.
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Survival Mechanics:
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Introduced
Adventure BackpackandCarry Onfor looting and mobility. -
Included
Trapcraftfor base defense and zombie traps. -
Integrated
Immersive WeatheringandApocalypse Now - Post Apocalyptic Arsenalfor realism and weapon variety.
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๐ด Food & Loot:
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Added apocalypse-themed food items and snacks (custom textures).
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Balanced loot spawns with mod synergy for exploration and survival.
๐ Environment & Utility:
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Added
Alex's Mobs,Macawโs Fans, andUnderground Bunkerfor environmental depth. -
Installed
Mob Sunscreento remove vanilla mob interference (focus on zombies only). -
Added
Jade,Just Enough Items,Bookshelf,Collective, andCleanViewfor utility and quality of life.
โ Known Issues:
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Some terrain features may overlap in city generation (WIP worldgen tuning).
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Certain zombie sounds may layer too frequently in large hordes (audio balancing in progress).
๐ Next Update Plans:
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Add thirst mechanics integration with existing food items.
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Polish weapon balance and recipe consistency.
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Improve bunker spawn structure and interior designs.
(few info in this changelog maybe incorrect)
This mod has no additional files

