File Details
WorldShift-1.2.zip
- R
- Apr 19, 2025
- 707.30 KB
- 49
- 1.20.1
- Forge
File Name
WorldShift-1.2.zip
Supported Versions
- 1.20.1
Added multiple create addons that complement mekanism and create itself
Added compatibility mods that allow cross-mod interaction between several mods
Added another lamp slot that works for users with both shaders and realtime lighting of the embeddium configs
Added FTB chunks, groups and maps for easy control over claims in the map and to prevent griefing to Peaceful players
Added nuclear explosives and a bunch of other PVP elements. It's usage against peaceful players is not allowed
Added multiple dimension mods, and lots of them have been customized to have specific mobs spawn in them.
(In the future we want to be able to assign different gamemodes to the dimensions, it's being tested)
Added multiple modern weapons that have synergies with the create mod
Added almostunified and tools that allow multiple duplicate ores to behave as one to improve cross-mod interactions
Added 3D modeling modifications of the player models
Added Alchemy related mods
Added Alex's caves and other mods that complement it
Added BetterCombat compatibilities for lots of different mods
Added peaceful critters and companions to have as pets
Distant horizons added for those who want to have it active
Added shaders compatibility via oculus
Added mods that add Magic related content
Added multiblock guides for JEi for a few mods
Added a lot, a lot of monster and mobs mods, including undead, nether and others
Added mod that prevents a tag erorr
Added radial menu to the letter R, apparently it can't be changed? will look into it
Added new weapons and armors as well as some new ores
Added the mods from thermal expansion and it's addons

