World of Rime

A pseudo-kitchen-sink modpack with adventure, agriculture, and technology elements.

File Details

World of Rime-1.2.5-VS.zip

  • R
  • Jan 9, 2026
  • 22.03 MB
  • 30
  • 1.20.1
  • Forge

File Name

World of Rime-1.2.5-VS.zip

Supported Versions

  • 1.20.1

Added ProbeJS (for my own sanity)
Added Configured for JEI UI changes (you're welcome Brad)
Added AE2 (don't get too excited it's harder to craft)
Added Inventory Essentials
Added Etched
Added ImmersivePaintings
(REVERTED) Added Ferdinand's Flowers - CAUSED SERVER CRASH ON STARTUP

Added Easier Sleeping
Added TIS-3D
Added TIS-Advanced
Added TIS-Create
Added TIS-VS
Added Valkyrian Skies 2
Added VS: Clockwork (First proper Release, wooo!)
Added Trackwork
Added Advanced Finders
    Increased size limits for detection (balance finding diamond/ancient debris, but will still help to find huge deposits on other planets)
Added Large Ore Deposits.
    Adjusted generation so the majority of Overworld large deposits spawn on Ad Astra planets to give space travel a reason to exist.

Updated Create: The Factory Must Grow
Added DH LOD Cache to backup exclusions to reduce backup bloat in singleplayer worlds
Updated Sophisticated Backpacks, Sophisticated Storage and Sophisticated Core.

Fixed Create:FTMG Hardened Planks recipe (by removing IE treated planks from the create spout)

Added custom AE2 recipes (requires Create: TFMG circuit boards for several things, gating progression)
Added custom TIS-3D recipes (same as above to gate progression, and needs steel)
Strip problematic Fairy Lights Items