
Adds dungeon structures to nether and end introducing new armour sets and items.

Small mod adding campsite structures which include beds, making good checkpoints on long travels.

Expands and adds new foods to minecraft.

Changes the way how you would normally go to the end, heavily encourages exploration

Adds two new dimensions with four dungeons added with bosses to fight.

Adds 50+ biomes to the overworld (some in the nether too).

Improvement with sealife along with tiers of fishing rods aswell.

Adds runeswords to apply to your weapons.

Adds some new mobs but mainly bosses with decent loot.

You lose a heart every time you die until you only have one heart left. Make totems to regain your hearts. This will make you think twice before going into a boss fight.

Adds new pillagers, new decoration blocks along with a explosive proof armour set.

Adds new biomes to the ends, revamped endcity structures along with new armour sets to make.

Since 1.18 isnt around to add new cave biomes, this mod does the job instead with original cave biomes

Adds 50+ mobs (with some in the nether and end).

Adds crates with loot to obtain

With the Yung mods used, the mineshafts, strongholds, dungeons have a new design replacing their vanilla counterparts along with a new cave generation

