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WarGames

As the title suggests, this modpack is all about technology, magic, and war.

File Details

War Games-0.2.1a.zip

  • R
  • May 20, 2018
  • 1.91 MB
  • 73
  • 1.12.2+2

File Name

War Games-0.2.1a.zip

Supported Versions

  • 1.12.2
  • 1.12.1
  • 1.12

0.2.1a


Summary: Really starting to build around the theme/lore of the modpack with this update. Also removing mods I feel were no longer needed/would not be used by people such as Default Options. Also began modifiying the Ice and Fire Dragons mod for more early game balancing.


Mods Updated: Forestry, Guidebook, Industrial Foregoing, Light Level Overlay Reloaded, LLibrary, Reborn Core, Tinker's Construct, Tiny Progressions, UNIDict,


Mods removed: AtomicStryker's Infernal Mobs, Compact Machines, Compact Solars, Content Tweaker, Default Options, Embers, FTB Achievements, Lag Goggles, Progressive Bosses (this is now handled with the Epic Siege Mod)


Mods added: Iskallium Reactors, Rockhounding Core, Rockhounding Chemistry, Rockhounding Rocks, Rockhounding Ore Tiers, Rockhounding Surface, Zetta Industries (tested in-game, confirmed working client side)


Config Updates:

 

  • Ice and Fire Dragons:
    • Dragon den's have a 1 in 10 chance to generate a gold pile, this is decreased from the default of 1 in 4,
    • Decreased the spawning chance of a dragons lair from 1 in 180 to 1 in 360,
    • Death Worm's search distance has been decreased from 64 to 48,
    • Death worm spawn weight decreased from 5 to 3,
    • Skeleton Dragon spawn chance decreased from 1 in 150 to 1 in 360,
  • Epic Siege Mod:
    • Skeleton error chance (chance to miss) increased from 30% to 33%,
    • Skeleton fire distance decreased from 56 blocks to 52,
    • Disabled creeper modification from Epic Siege Mod..Creeper explosions were a constant. They would not stop exploding near other mobs or players..bit too chaotic early game,
  • CraftTweaker:
    • Removed Ember recipe changes from CraftTweaker script,
  • Zetta Industries:
    • Increased Zetta Industries electrode max transfer rate from 2500rf/t to 10000rf/t to balance it with the Mekanism Induction Matrix,
    • Increased Zetta Industries cable length from 32 to 48 blocks,
  • Ancient Warfare:
    • Starting faction standing for new players is now neutral instead of hostile, this change allows you to establish yourself with an NPC faction faster for early game safety,
    • Decreased faction standing gain on trade from 2 to 1, this is to counter balance the early game standing change