File Details
Magical Technical Realms-1.07.zip
- R
- Jun 9, 2021
- 423.65 KB
- 52
- 1.16.5
- Forge
File Name
Magical Technical Realms-1.07.zip
Supported Versions
- 1.16.5
1.07
Updated Forge version to 31.1.30
MODS:
+Advent of Ascension
-Dungeon Mobs
*Carry On
*Cosmetic Armor Reworked
*JEI
*Diet
*Performant
*Repurposed Structures
*Occultism
*Silent Gear
*Simple Farming
*Sophisticated Backpacks
*Supplementaries
*Twilight Forest
*Valhelsia Core
*Valhelsia Structures
CONFIGS:
+Tamed Dragons no longer grief terrain
-Disable some Iron Jetpacks - lots of redundancy
-Reduced speeds on Iron Jetpacks to prioritize resource usage on servers
+Allowed Minecolonies in other dimensions - Use at your own risk!
+New recipe for Dungeon Door
*Disabled Whales & Crocodiles in the End
+Reduced damage, health, and XP drops of mobs within 800 blocks of world spawn
-Increased Dragon damage
-Increased newly spawned dragons' health
+Set Advent of Ascension mobs to only spawn 3000 blocks from world spawn
+Created conversion recipe for Occultism Tallow - turn occultism tallow into quark tallow (but not the other way)
*Mob spawns adjusted
+Dragons only grief weak blocks (dirt wood, etc)
+Minecolonies guards now have more health and damage to help contend with scaling health enhanced mobs
-Reduced some occultism rituals effectiveness and increased time required for work operations
-Increased AoA dimension scaling across the board by 2x (damage and health) on top of their normal scaling (will be adjusted with feedback)
-Disallow campsites in other dimensions
-Increase health and damage scaling in the Twilight Forest
-Fixed an error where Immersive Engineering was not installed for some reason

