Viva La Crop [REFORGED]

Exploration-focused tech fantasy modpack with MineColonies, Create, Aeronautics and Mekanism progression, tons of new structures, dangerous bosses, revamped biomes, dungeons, villages, caves, dimensions and plenty, plenty more fun additions!

File Details

Viva La Crop [REFORGED] v1.2 [Generation Tweaks]

  • R
  • Jun 2, 2026
  • 1.07 MB
  • 3
  • 1.21.1
  • NeoForge

File Name

Viva La Crop [REFORGED] v1.2.zip

Supported Versions

  • 1.21.1

Viva La Crop [REFORGED] v1.2 - Generation Tweaks

This update includes major world-generation config improvements intended to make exploration, cave generation, and biome placement feel much more stable and enjoyable.

Important Note About Tectonic:
Tectonic is still included in the modpack, but it is currently recommended that you disable/remove it before generating a new world.

While Tectonic can create beautiful terrain, it was causing several issues with this pack’s current world-generation setup, especially with underground generation and Alex’s Caves. The new included configs work best with Tectonic turned off, and repeated testing showed that Alex’s Caves and other underground/world-generation features generate MUCH more reliably without it.

Changes:

- Removed Magnetic Caves from generation, not stable right now at all.
- Improved Alex’s Caves cave biome generation.
- Adjusted Alex’s Caves cave biome spacing and separation.
- Helped fix cave biomes generating too rarely, too thin, or being disrupted.
- Made underground cave biomes cleaner and more reliable.
- Added Towns and Towers config tweaks.
- Adjusted Towns and Towers spacing/separation.
- Reduced tower frequency so structures feel less spammed and more natural.
- Added Oh The Biomes We’ve Gone config tweaks.
- Adjusted biome/region generation balance for smoother world variety.
- Improved overall world-gen balance for fresh worlds.
- Better support for exploration, villages, caves, dungeons, bosses, and progression.

Recommendation:
For the best experience, especially on a new world, consider disabling Tectonic before world creation. Existing worlds may still work, but if you regenerate your world or start fresh, the pack’s new generation settings are currently balanced around Tectonic being off.

Tectonic may be rebalanced or reconsidered in a future update, but for now, the included v1.2 configs are intended to fix Alex’s Caves and improve world generation without relying on it, sorry.

- Tibbs