This is a pack made for myself and friends. Configs have been tweaked to stop multiple ores of the same kind spawning from more than one mod (all that copper or tin for example). Also, some other minor changes here or there to improve the gameplay experience such as stopping the dire slime from spawning (Ender Zoo), tweaking the biome generation (Abyssalcraft, Biomes o' Plenty, and just ensuring cross mod compatibility. Power generator settings and items that use power (From tech mods like Mekanism, Ender IO, and RF Tools) have not been tweaked at all and use the default power values.
My vision for this modpack is tech-centric with some magic mods and plenty of food mods. Listed below are all the major mods and further down are all the mods included.
Please post comments or suggestions!
Major Mods:
- AbyssalCraft
- Cyberware
- EnderIO
- EvilCraft
- Forestry
- JurassiCraft
- Mekanism
- Pam's HarvestCraft
- Psi
- Reinforced Storage
- RF Tools
- Tinkers' Construct
All Mods included:
- AbyssalCraft
- Better Achievements
- Biomes 'O' Plenty
- Block Drops (JEI Addon)
- Bullseye
- Chest Transporter
- Chisel
- Chisels & Bits
- Chunk Animator
- Cyberware
- Durability Show
- Ender IO
- Ender Zoo
- EvilCraft
- Fast Leaf Decay
- Forestry
- Hopper Ducts
- Inventory Tweaks
- JourneyMap
- Jurassicraft 2.0
- Just Enough Items (JEI)
- Just Enough Resources (JER)
- Mekanism
- Moar Signs
- Neat
- Nether Portal Fix
- No Mob Spawning on Trees
- Pam's HarvestCraft
- Psi
- Quark
- Refined Storage
- Reinforced Tools
- RF Tools
- RF Tools Dimensions
- Tinkers' Construct
- Waila (What Am I Looking At)
- Waila Harvestability
- Wawla (What Are We Looking At)

