
This Is a Forge Modpack based around Expanding Minecraft In a Very Vinilla Based Way.
The Mods in this Pack Provide:
⭐100+ New Biomes to explore across the Overworld, Caves, Nether, and End.
⭐100+ New Structures from Farm houses, Ships and Wizard Castles, to new biome types of Villages, and Pillager Outposts!
⭐Tons Of New Bosses to Challenge!
⭐Craft tons of new items that expand your Exploration, Combat and Resource Gathering!
⭐Lots of new Features such as a Built in Minimap system!
⭐Reworked Combat And Animations!
⭐Expanded/Improved Movement! New Super Sprinting, Mantling, Sliding, Rolling and more Using ParCool!
⭐Plenty Of Decorations and new ways to customize your world!
Credits to all of the many mod creators and their projects used in this modpack!
Things to Note:
- In-game, Press K to activate the shaders, and press O to configure shaders and their settings.
- Check your key binds, specifically for ParCool as they may conflict with other key binds!
- Shaders do not work with Alex's Caves Biomes! So turn them off while exploring them to get the best experience out of them.
- Large Villages might cause performance issues with shaders. (Could be just me)
- The Wither Storm may not render from far distances past stages 4, if Entity Culling is turned on. If you have other methods to fix this then your welcome to use them. The one I recommend is Going to Video Settings, Sodium Extras and turn off *Use Max Entity Distance* and *Use max Block Entity Distance*
If you want to help support me you can start a server using Wabbanode with this link you will get -25% off using code KEVIN

