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VentureCraft: Shadow of the Void

Fully-Integrated Exploration-Focused Modpack
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VentureCraft- Shadow of the Void-1.9.zip

File nameVentureCraft- Shadow of the Void-1.9.zip
Uploaded
Jan 18, 2026
Downloads
37
Size
160.8 MB
Mod Loaders
Forge
File ID
7483960
Type
R
Release
Supported game versions
  • 1.20.1

What's new

Major Changes

New Mechanic - Furled Maps

  • Some Mobs now have varying chances to drop a specific Map to a rare structure!
  • This feature is custom-made for VentureCraft using tools from LootJS and Irons Spells
  • The Maps function just like Buried Treasure Maps once used
  • Each Map tells you what Structure it locates, and what Dimension it works in
  • Only use these Maps in their required Dimensions otherwise they won't work!

New Mechanic - Structure Restrictions

  • Structures that are not meant to be explored early will now be Restricted
  • Restricted Structures can still be entered, but you cannot Build, Place Blocks, or Interact with objects
  • This serves to block OP loot in the early game and prevent accidental Boss spawning
  • Restricted Structures will notify players that get too close
  • Restrictions can be lifted by completing Quests and progressing as normal!

New Mechanic - Boss Recovery

  • If all Players engaged in a Bossfight die, the Boss will heal to full HP
  • This prevents cheesing Bossfights if your group is too weak

Multiplayer Scaling Overhaul

  • Modifications to Loot Tables are now coded directly into Loot Tables with LootJS
  • This means LootBags dropped by Bosses in Multiplayer should now drop Lore Books!
  • LootBags are now color-coded depending on what Boss they drop from
  • Keep in mind, this only applies to Multiplayer!

Weapon Recipe Overhauls

  • Weapons now have totally overhauled crafting recipes similar to Armor Sets
  • Expect many recipes to be totally different, some may no longer be craftable
  • This is to balance out the Weapon Progression and make it more cohesive

Removed Boss - Nether Gauntlet

  • The Nether Gauntlet was removed due to a documented bug in the BOMD mod (Damage Upstream)
  • The bug is fixed in newer Minecraft Versions, but the mod-maker refuses to backport the fix
  • Since no alternatives exist and I didn't want to publish my own mod just to fix this, the Boss was just removed
  • The Boss's drop, Blazing Eye, is now Craftable

Progressive Difficulty Overhaul

  • Difficulty scaling now causes a lot more changes to occur, which are all listed here
  • Higher Difficulties now cause Bleeding Effects to last longer (+4 Seconds for Expert and +8 Seconds for Master)
  • Nightmare Stalkers, Zombie Bruisers, Skeleton Thrashers and Dire Hound Leaders now only spawn in Expert Difficulty
  • Lifestealers, Missionaries and Sir Pumpkinhead now only spawn in Master Difficulty
  • Elite Skeletons, Piglin Brutes, and Piglin Alchemists may now spawn naturally under specific conditions when in Expert or Master Difficulty
  • Undead Armies now have new enemies:
    • Infested Zombies and Bogged Skeletons (Normal Difficulty)
    • Elite Skeletons and the Ancient Demon Lord (Expert Difficulty)
  • Health and Damage scaling of enemies at higher difficulties is now much more noticeable:
    • 15% Damage and 30% Health increase in Expert Difficulty
    • 45% Damage and 90% Health increase in Master Difficulty
    • This DOES NOT APPLY to Bosses
  • New Enemy Groups may appear as you explore:
    • Skeleton Squad (2-4 enemies, Normal Difficulty):
      • Skeleton (0-4)
      • Bogged (0-3)
      • Stray (0-4)
    • Zombie Squad (2-4 enemies, Normal Difficulty):
      • Zombie (0-4)
      • Infested Zombie (0-3)
      • Husk (0-4)
    • Undead Army Scouts (3-5 enemies, Normal Difficulty):
      • Zombie (0-5)
      • Husk (0-5)
      • Stray (0-5)
      • Skeleton (0-5)
      • Bogged (0-4)
      • Infested Zombie (0-4)
    • Piglin Deployment (2-4 enemies, Expert Difficulty):
      • Piglin (1-4)
      • Piglin Alchemist (0-3)
    • Skeleton Assault Team (2-4 enemies, Expert Difficulty):
      • Skeleton Demoman (1)
      • Elite Skeleton (1-3)
    • Zombie Professionals (2-4 enemies, Expert Difficulty):
      • Zombie Clown (0-4)
      • Zombie Lumberjack (0-4)
      • Barrel Zombie (0-4)
      • Zombie Fisherman (0-4)
    • Piglin VIP (2 enemies, Master Difficulty):
      • Piglin (1)
      • Piglin Brute (1)
    • Skeleton Muscle (2-4 enemies, Master Difficulty):
      • Skeleton Thrasher (0-4)
      • Mutant Skeleton (0-4)
    • Zombie Muscle (2-4 enemies, Master Difficulty):
      • Zombie Bruiser (0-4)
      • Mutant Zombie (0-4)

New Feature - Tips

  • On the Pause Screen, Tips may occasionally appear
  • These can include information such as:
    • Lesser known Vanilla mechanics
    • Random Aether facts and mechanics
    • Important VentureCraft mechanics

Bleeding Effect Improvements

  • Bleeding can now be inflicted by nearly every Weapon
  • Bleeding is now much more likely to happen when taking damage from enemies
  • Armor Toughness now only reduces Bleeding Chance by 2% per point (Previously 3%)

Shader Support

  • Not fully tested, use at your own risk
  • Compatible with Moon Events
  • Euphoria Patches available for Complementary users
  • Pre-installed Shaderpacks:
    • BSL Shaders
    • Bliss Shaders
    • Complementary Shaders Reimagined
    • Complementary Shaders Unbound

Boss Rebalancing

  • Slightly reorganized the order (mainly in Chapter 3)
  • Doubled Decaying King's Damage
  • Massively Buffed Void Worm's Damage and Health
  • Slightly Buffed Frostmaw's Damage and Health
  • Frostmaw, Umvuthi, and Ferrous Wroughtnaut no longer scale stats and loot in multiplayer due to various bugs
  • Slightly Buffed Netherite Monstrosity's Damage
  • Massively Buffed Health and Damage of Revenants
  • Buffed Health and Damage of Prowler Drones
  • Buffed Harbinger's Damage
  • Massively Buffed Obsidilith's Health and Damage
  • Slightly Buffed Void Blossom's Damage
  • Slightly Buffed Night Lich's Damage
  • Buffed Gob's Health
  • Buffed Super Sniffer's Health
  • Buffed Returning Knight's Damage
  • Buffed Fallen Icon's Damage
  • Slightly Buffed Final Boss's Damage

Minor Changes

  • Added 3 more Lorebooks
  • Demon Hearts now drop from all Demon types, with a chance to get a Demon Chunk from stronger Demons
  • Nether Fishing now pulls up items instead of live fish
  • Removed broken eyes for locating Bosses that did not work (replaced with Furled Maps!)
  • Removed Pocket Magnets
  • Removed Aqua Grandmasters due to overspawning and performance issues
  • Removed the "Posture Breaker" and "Incendiary Attachment" Enchantments due to them having no usage
  • Removed some useless items that were still obtainable
  • Added more uses for many meat types
  • Added new food items for Alex's Caves, Cataclysm, and Upgrade Aquatic
  • Added more Gateways
  • By Default, a Keybind now exists to directly open the Quest Screen (O key)
  • Undead Army Enemies are now automatically highlighted

Fixed Issues

  • Fixed a long standing issue where Thallasium was marked as a requirement for furniture recipes
  • Fixed a long standing issue where Thallasium items were craftable with Iron, and vise versa
  • Removed Dynamic Crosshairs to fix guns not having visible crosshairs
  • All Enchantments now have descriptions available
  • Golden Grove Biomes now display properly
  • Fixed notifications such as "No Soulbound Weapon" appearing when using unrelated abilities
  • Fixed some bosses despawning when a player dies in multiplayer
  • Fixed a lot of recipe conflicts and inconsistencies
  • Fixed some loot not being per-player
  • Lava Sponges should now convert to Infernal Sponges

New Mods

  • Even More Gateways
  • Alexs Caves Delight
  • Abnormals Delight
  • Cataclysm Delight
  • Tips
  • Oculus
  • Euphoria Patches
  • Enhanced Celestials Shader Support
  • ImmediatelyFast
  • Radium
  • Neruina

Updated Mods

  • Farmer's Structures
  • Sinytra Connector
  • Loot Integrations
    • Structory addon
    • DNT addon
    • Dungeons Plus Addon
    • Dungeons Enhanced Addon
    • Moog's Addon
    • Towns and Towers Addon
    • Better Archeology Addon
    • Ice and Fire Addon
    • Medieval Buildings Addon
    • Awesome Dungeons Addon
    • Dungeons Arise and Co Addon
  • Moogs Nether Structs
  • Trials Chambers

Removed Mods

  • Dynamic Crosshairs
  • Better FPS
  • Structure Essentials

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