File Details
Velox Resurrected Main (0.19.3a)
- B
- Jan 1, 2025
- 703.11 MB
- 71
- 1.20.1
- Forge
File Name
Velox Resurrected Main (0.19.3a)-Beta-Preview.zip
Supported Versions
- 1.20.1
Happy New Year everyone! Back with an update. Enjoy a limited-time event from Born in Chaos! The event will last until January 14th. During the event, zombies and skeletons will spawn equipped with a creepy snowman head and a candy sword, or a creepy nutcracker head and a nut hammer. Undead with a snowman head and a candy sword will freeze the player with their attacks, and undead with a nutcracker head and a hammer will have a chance to knock the player's helmet off his head when attacking, which will be indicated by a special sound. These features will make regular monsters more dangerous. As a reward for killing them, you can get a creepy gift. There are also new dragons, cosmetic armor, furniture to build, spells, and rituals. As for the modpack, enjoy new recipes, mod cross-compatibility improvements, a new fishing skill line, bug fixes, ore cleanup, new structures, and more!
Modpack Fixes/Updates:
- Added 2 new PamH2Craft coffee herbal brewing recipe(tea pots).
- Added 20 new Ars Nouveau crushing recipes, see JEI for full list.
- Added 29 torches to clients tweak torch placement fix.
- Added 5 new PamH2Craft Tea herbal brewing recipe(tea pots).
- Added 6 ovens from FantasyFurniture to the bakery:allows_cooking and bakery:oven to allow ovens to cook LetsDo Bakery items.
- Added 6 ovens from FantasyFurniture to the farmersdelight:heat_sources tag to allow them to accept cooking pot and other farmers delight cooking tools, the ovens need to be 'Lit' or else there will not be enough heat to cook with.
- Added 6 ovens from FantasyFurniture to the hearbalbrews:allows_cooking to allow ovens to cook LetsDo Herbal Brews(tea pots) items.
- Added 77 pickaxes to tools that allow torch placement in offhand.
- Added a new structure that can appear on the moon: Damaged Antenna.
- Added Alexsmobs' Soul Heart and Skreecher Soul as a Goety Soul Absorber item.
- Added Betterarcheology Soul Totem as a Goety Soul Absorber item.
- Added black and green dried tea leaves to forge:crops/tealeaf
- Added Blue Skies Soul Fragment as a Goety Soul Absorber item.
- Added new Bonsai Plant, both small and large, with new recipes.
- Added Born in Chaos' Etheral Spirit and Spiriutial Dust as a Goety Soul Absorber item.
- Added Chainmail and Sterling horse armor as crush recipes(Create).
- Added complatability for Repurposed Structures and Better Dungeons, Ocean Monuments, Farmers Delight and Friends and Foes.
- Added Deeper Darker Soul Crystal, and Dust as a Goety Soul Absorber item.
- Added Eidolon Repraised Soul Shard and Lesser Soul Gem as a Goety Soul Absorber item.
- Added Forbidden Arcanus Soul, Corrupted and Enchanted Soul as a Goety Soul Absorber item.
- Added fun facts to Create Confectionery questline to spice it up.
- Added Handcrafted oven to hearbalbrews:allows_cooking, farmersdelight:heat_sources, bakery:allows_cooking and bakery:oven tags.
- Added Nethersdelight Soul Compost and Rich Soil as a Goety Soul Absorber item.
- Added new Bloodstone amulet that is complatibile with curio, it grants minor health boost and regen.
- Added new descriptions to various skill rewards, hold "shift" while hoving over a skill reward from Pufferfish Skills to see a helpful description.
- Added new Fishing Skill Line.
- Gain experience by catching fish.
- New background and skill-line layout.
- Use levels to gain unique rewards and prizes.
- Added new Hawberry tea herbal brewing recipe(tea pots).
- Added new Mango tea herbal brewing recipe(tea pots).
- Added new Mangosteen tea herbal brewing recipe(tea pots).
- Added new Peach tea herbal brewing recipe(tea pots).
- Added new recipes for Bloodstone amulet.
- Added new rewards for Combat skilline.
- Added new rewards for Mining skilline.
- Added new Rudolph Dragon quest.
- Added new soul grass that appears in the Gloomshade forest.
- Added new Yarrow to Yarrow Powder Crushing wheel recipe.
- Added Occultism Spirit Attuned gem as a Goety Soul Absorber item.
- Added Rats Ratlantean Flame as a Goety Soul Absorber item.
- Added Shadow Realms' Short Soul Grass as a Goety Soul Absorber item.
- Added Treasure2 Witherwood soul log as a Goety Soul Absorber item.
- Adjsuted Ultra botany's speed and multiplier stats.
- Adjusted Aether Dragon quest placement.
- Adjusted balancing on Magical skill rewards, especially Iron Spells' spell power.
- Adjusted bowl placement, and now you can right click it, and it will pop and drop the bowl, allowing you to pick it back up.
- Adjusted damage output for named weapons from Simply Swords.
- Aquamarine Ore from Samurai Dynasty can be smelted and blasted now.
- Corrected helmet to helmets from tag fix from last update.
- Dark Gem Ore from Evilcraft can be smelted and blasted now.
- Disabled Botania's shaders by default, due to items dissappearing when using complementary shaders.
- Disabled Galosphere silver ore placement.
- Disabled GOETY Jade ore placement.
- Disabled Occultism silver ore placement.
- Disabled silver generation from Saumurai Dynasty.
- Disabled sound for beating of Warden heart.
- Disabled Werewolves' silver ore placement, to reduce the amount of silver generation.
- Enabled client tweak to only place torches from your off-hand when using a pickaxe/tool, allowing you to travel with torches as a light source.
- Fixed diamond crushing recipe.
- Fixed diamond knight helmet crushing recipe output for diamond grit.
- Fixed dragon head crafting recipe.
- Fixed emerald crushing recipe.
- Fixed ender eye crushing recipe.
- Fixed ender pearl crushing recipe.
- Fixed GOETY emerald getting unified.
- Fixed gold ingot crushing recipe.
- Fixed gravitite_shield crushing recipe.
- Fixed hammer recipes consuming certain hammers.
- Fixed iron ingot crushing recipe.
- Fixed iron, gold, diamond tools/armor crushing recipes.
- Fixed metor crashed structure that generates on the Moon.
- Fixed mind shielding plate crushing recipe output for lead ingot.
- Fixed Posionward ring crushing recipe.
- Fixed quartz crushing recipe.
- Fixed Thorn Pendant crushing recipe.
- Gravitite Ore from Aether_Redux can be smelted and blasted now.
- Increased the time before torches try and play fire effect noise.
- Onyx Ore from Treasure2 can be smelted and blasted now.
- Ore can be smelted for base parts.
- Patched and fixed Compatability issue between Diagonal Fences and McwFence Walls. (addresses https://github.com/Fuzss/diagonalfences/issues/25)
- Raw bloodstone ore has a chance of emitting soul effects and sounds.
- Remove orb of flight since it is broken and dev is no longer supporting it(https://github.com/stal111/Forbidden-Arcanus/issues/367).
- Removed Ad Astra's hammer from #velox:hammer since it was removed from the mod.
- Removed Arcanum references in Amadron trading.
- Removed Arcanum references in the Orechid loot pool.
- Removed blood diamonds recipe from Blood infuser, it is from a mod that was previously removed.
- Removed duplicate quartz crushing recipe from Ars Elemntal.
- Removed items as possible elven Botania trades for Arcanum.
- Removed Mahou Tsukai's hammer from hammer recipes since it doesn't have a durability and is consumed when used.
- Removed Orb of Temporay flight as a loot reward.
- Removed quest line for orb of temporary flight.
- Removed tags referencing Arcanum.
- Ruby Ore from Treasure2 can be smelted and blasted now.
- Sapphire Ore from Treasure2 can be smelted and blasted now.
- Swaped Arcanum toast reward for MrCrayfish's toast under Bread is Life quest.
- Topaz Ore from Treasure2 can be smelted and blasted now.
- Updated icon for Spell Power under Magic skilline.
- Voidic Ore from Voidscape can be smelted and blasted now.
- Wooden tools can be crushed in Create.
Added Mods/Datapacks: Bad Wither No Cookie: Localizes Wither, End Dragon, and other mobs from sever wide to nearby, enabling farming without boss bombarding the server.
Removed Mods/Datapacks:
- Repurposed Structures - Better Dungeons Compat Datapack
- Repurposed Structures - Better Ocean Monuments Compat Datapack
- Repurposed Structures - Farmer's Delight Compat Datapack
- Repurposed Structures - Friends and Foes Compat Datapack
Updated Mods: [❄WINTER] Furnitury (Reeves's Furniture)
- New themed decorations and furniture
- New structure - Holiday Igloo (Spawns at Snowy Plains and Snowy Taiga biomes)
- New themed currency - Winter Ticket
- New villager profession - Snower (Use Small Christmas Tree as a profession block)
- New Snower trades
- New models for all Furniture and Decorations
- New brand mod name "Reeves's Furniture" -> "Furnitury"
- New crafting Recipes
- New crafting recipes
- Fixed some bugs
[Let's Do] Vinery
- When drinking wine in survival mode, it is now consumed correctly.
Amendments
- fixed fletchers not having dye but potion cauldrons
- bells will now trigger observers when ring by a propjectile or chain.
- fixed a crash with carpeted slab blocks and falling entities
- fixed double cake interaction when holding cake AzureLib
Balm
Better Advancements
Born in Chaos
- During the action of the terrifying presence, special particles will appear around the stalker, displaying the approximate radius of this ability. Also, now when receiving damage, you will visually see the effect of drying.
Feature of the event
- The event will last until January 14th. During the event, zombies and skeletons will spawn equipped with a creepy snowman head and a candy sword, or a creepy nutcracker head and a nut hammer. Undead with a snowman head and a candy sword will freeze the player with their attacks, and undead with a nutcracker head and a hammer will have a chance to knock the player's helmet off his head when attacking, which will be indicated by a special sound. These features will make regular monsters more dangerous. As a reward for killing them, you can get a creepy gift.
- Creepy gift. Can only be obtained during the event. When opened, it drops a random item, the higher your naughtiness, the worse the items you will receive, at the maximum value you will not receive anything except coal. Innovations
- Creepy Snowman Head and Creepy Nutcracker. New decorative blocks.
- New obedience mechanics. The mechanics are similar to how it works in DST. Now for doing bad things you will receive naughtiness points, namely killing animals and villagers, for killing animals in whose death there is no practical benefit, such as a sniffer, more naughtiness points will be awarded, the largest number of points you will receive for killing baby animals or villagers. You can reduce the number of naughtiness points for such actions as fertilizing plants and taming animals. Every time you accumulate enough naughtiness points, you will hear the sound of a Krampus approaching, which will indicate your bad behavior. After a certain value, two Krampus Henchmen will come for you as a warning, and if you accumulate the maximum number of naughtiness points, then Krampus himself will come for you. If you do not kill the Krampus or do not correct your behavior, the Krampus will come again for the next bad action. When killing a Krampus, the amount of naughtiness points will be reduced to 15% of the maximum value.
- Krampus Henchman. A nimble, annoying enemy that you can encounter in cold biomes, or if you misbehave. Krampus can also summon them as his minions. Minions have a chance to knock your weapon out of your hands with their attack. When they receive damage, they begin to panic a little, running away from the player only to attack again.
- Krampus. A mini boss that can be very rarely encountered in cold biomes after the tenth night, or you can force him to come for you if you accumulate enough naughtiness points. Krampus is a rather dangerous opponent that is better not to meet without proper preparation. His strong attacks have a chance to knock all items out of your hand, but if you block a strong attack of Krampus, he will cause serious damage to your shield. During the fight, Krampus will summon his Minions who will attack you, also trying to knock the weapon out of your hands. When Krampus loses enough health, he will roar and summon a small snowstorm around him. The snowstorm will freeze everyone around him gradually, slowing them down and dealing damage as it freezes. You will have to keep your distance wisely to avoid freezing to death. After a snowstorm ends, Krampus can summon it again after some time. When you die a Krampus, you can get its horn and bag.
- Krampus's Bag. When opened, in addition to coal, it gives you a random rare item, most often items related to other minibosses from the mod.
- Stormcaller's Horn. Can be craft from the Krampus Horn. You can blow into it to summon a small snowstorm around you. The storm will gradually freeze enemies around you, slowing them down more and more and dealing frost damage over time. After using the Horn, it goes on a long cooldown.
- Permafrost Shard. Can be obtained by killing Krampus and his minions (also sometimes from creepy gifts). Used in some crafts.
- Frostbitten Blade. A sword with attacks that will freeze the target, applying the Bone Chilling effect to it. For each repeated strike on the target, the effect will be strengthened. The effect itself, in addition to frostbite, slows down the target, the strength of frostbite and slowdown depends on the level of the effect.
- Icy Sweetness. It is a customization for Frostbitten Blade and is completely identical to it in all respects.
- Elixir of Ice Barrier. Created by brewing Permafrost Shard into Chaos Component at a brewing stand. When consumed, it grants the Ice Barrier effect, which will increase your resistance stat, and will also freeze every enemy that hits you, the more the enemy attacks you, the more they freeze.
- Nut Hammer. Can be obtained from gifts or Krampus's bag. Each attack with this weapon has a chance to knock off the target's headdress.
- Creepy Cookies With Milk. When eaten, it removes all potion effects from you, and also lowers your naughtiness indicator by 5 units, allowing you to adjust it more flexibly. Later, you can craft it.
- Spiritual Gingerbread. When eaten, removes the Magic Depletion effect, and also increases your naughtiness indicator by 5 units, allowing you to adjust it more flexibly. Later, you can craft it.
- Added a couple of new achievements.
Botany Pots
Botany Trees
Citadel
Connectivity
- Fixed error causing decoder exceptions when not using the disablePacketLimits config setting Corpse
CosmeticArmours
- Added the Emperor's Set:
- Imperial Crown (All 16 Colours)
- Imperial Crown Base
- Emperor's Coat (All 16 Colours)
- Emperor's Trousers (All 16 Colours)
- Emperor's Boots (All 16 Colours)
- Added New Advancement: Glorious Coronation
- Added the Bride's Set: ☆ Community Suggestion! ☆
- Bride's Veil
- Bride's Veil (Gothic)
- Bride's Dress
- Bride's Dress (Gothic)
- Bride's Underskirt
- Bride's Underskirt (Gothic)
- Bride's Shoes
- Bride's Shoes (Gothic)
- Added the Sword Sheath: ☆ Community Suggestion! ☆
- Sword Sheath (Empty)
- Sword Sheath (All Sword Types)
-Added the Froggy Hat: ☆ Community Suggestion! ☆
- Froggy Hat
- Added the Waterdrop Hairpin:
- Waterdrop Hairpin
- Improvements:
- Renamed Royalty Advancement to Divine Right
- Improved Some Previously Added Guidebook Images
- Royalty Set Retextured, Recoloured and Revamped
- Added New Features into the Guidebook
- Fixed minor Inconsistencies and Errors
CreativeCore
CreativeCore
Dragon Mounts: More Dragons
- Added Rudolph Dragon
- During christmas time the dragons will have a christmas hat
Eccentric Tome
Epic Knights: Shields, Armor and Weapons [Fabric/Forge/NeoForge]
- fixed bug with face helmet having zero defence
- improved sallet's appearance
- added crafting of right plume from left plume
EvilCraft
- Fixes "Don't invoke WorldHelpers.efficientTick client-side, Related to #961"
First-person Model (Forge/Fabric)
FTB Library (Forge)
Fruits Delight
- Added forge:jam tag.
GeckoLib
Goety - The Dark Arts
Fixes & Changes:
- Fixed Drowned Servant not summoned with armor when wearing Ring of Forge.
- Fixed Phantom Servants not being properly issued commands or movement modes.
- Upgraded Phantom Servants translucent texture can be disabled through goety-mobs.toml.
- Improved Scatter Mine explosion visual effect.
- Improved Leeching Spell visual effect.
- Bosses and Mini-bosses can no longer gain Stunned effect.
- Tweaked servants team codes.
- Reduce Arca's break time a bit.
- Made it so that the middle thorn from Blossoming Balls emits sounds instead of all of them.
- Casting Hunting Spell underwater will spawn new Snapper servants.
Additions:
- Abyss spell types.
- Deep Ritual
- Drowned Necromancer Servants.
- Tropical Slime Servants.
- Slimy Focus. A new Wild Spell that allows players to summon loyal Slime Servants. Suggested by @SpeedyEwok
Guard Villagers
iChunUtil
Immersive Aircraft [Fabric/Forge]
Iron's Spells 'n Spellbooks
Just Enough Breeding (JEBr)
Mana and Artifice
- Constructs summoned from an armor stand now follow their owner initially, similarly to the gantry
- Constructs can walk through leaves
- Added a message when trying to curio cast channelled/bound spells that it is not possible
- Chalk/Metal runes now return a valid itemstack from the pick block function in creative
- Added the Pilgrim's Path block. This block increases move speed/jump height while being walked on, and negates fall damage.
- Added new construct taunt sounds for horn heads, which are now played when a construct with a horn head pulls a mob off of another target
- The construct gantry can immediately summon a construct with no affinity if clicked with animus dust (consumed). It will use nearby affinities as it finds them, but they are not required.
- Added Runic Glass, placeable glass that emits light
- Added a config value to globally allow breaking/placing blocks in boss arenas
- Updated gust to default to speed 1, and increase to 4 (you may wish to regenerate your configs). If lowered to speed 0, it will not push mobs or break blocks, but it will be able to clean sand and gravel for archaeology like a brush.
- First round of the eldrin refactor, this will need to be further tweaked
- The Occulus now shows your generation bonus from wellsprings
- Wellsprings no longer passively generate power
- Capturing wellsprings grants a multiplier to wellspring generation
- Fume filters generate 100x as much wellspring power as before baseline
- Added the Ascend cantrip, which looks for a ceiling up to 6 blocks above you. If it finds one, it will attempt to find a valid spot directly above that ceiling (2 consecutive air blocks) to teleport you up to
- Added a "Simulate Sneak" parameter to the construct activate command
- Improved curio casting spell selection - if a spell in a curio slot fails to cast, it will attempt the next one.
- Constructs don't like to swim quite so much (they won't prefer water over walking when pathing)
- Construct crushing now generates byproducts based on the incoming stack size
- Curio casts are no longer possible in spectator mode
- Rebalanced the ire of several faction spells
- Reduced the mana cost of flying carpets by 50%
- Added new tags for mna felled oak/constructs that allows extending those functions to other blocks without messing with the vanilla logs/leaves tags. These two new tags include the vanilla versions. The mna logs tag has been extended to include mangrove roots.
- Renamed the Pilgrim's Path buff to Wanderlust. The Staff of the Pilgrim and Pilgrim's Aura retain their existing names.
- Construct horn heads now enable special attacks with certain dual arm combinations just like smart heads
- Added a check on lantern wraiths when spawning only allowing a fixed limit of them to exist in a radius around the test spawn location. This value is configurable, both the radius and the upper limit. This is a heavier solution I was hoping to avoid and may cause lag; server admins please keep an eye on this.
- Removed magnitude from swift swim as dolphin's grace doesn't do anything above level 1
- Living Wards are now more dangerous. Undead beware.
- Bugfixes
- Fixed a bug where practitioners pouches can't store rituals
- Fixed Japanese lang file
- Fixed a crashing bug with Curse of Agony
- Fixed curse of agony not properly applying to certain mobs. Undead are still immune to it, and that's intentional.
- Fixed a rare crash with M&A Armor materials and certain other mods
- Fixed a bug where mana cost was consumed before applying spell adjusters, resulting in affinity mana cost discounts not working during cast
- Fixed a crashing bug with camoflage
- Fixed an issue where a practitioners pouch would appear to "void" items shift clicked from its inventory while the player's inventory was full
- Fixed pylon crafting advancement for light and freeze
- Fixed some general tagging and recipe issues
- Fixed a bug with construct harvesting where they would reach outside the bounds of the configured AABB.
- Fixed a bug where constructs activating a manaweave projector would not have the pattern notify other nearby blocks with the correct data
- Constructs no longer play their swim animation when standing on waterlogged blocks
- Constructs can no longer go into negative mana
- Fixed a log spam bug
- Fixed a bug where casting spells from other factions would not raise ire
- Fixed a crashing issue with greater invisibility and zombie AI to alert allies
- Fixed a bug where constructs on follow would ignore the attack command
- Fixed a LegacyRandomSource bug with demon armor
- Fixed the Demon Armor's ability to jump while submerged in lava
- Fixed a bug with the construct sort items task where they would only sort into chests containing matching items with the quantity >= the quantity of item they were holding
- Fixed Blood Golem rote progress bar
- Shear no longer deletes construct parts from a gantry
- The Staff of the Woodlands now properly renders in curio slots
- Fixed an issue where the practitioner's pouch would incorrectly calculate the saved rotation of a non-symmetrical ritual resulting in improper placement not detected and deletion of the contained reagents without starting the ritual. This mainly affected Ancient Stone, and if you were affected by this bug YOU WILL NEED TO RE-SAVE THE RITUAL.
- Ritual of Earthen Steppes and Ritual of Yawning Chasm no longer duplicate the Book of the Shifting Lands if used from a Practitioner's Pouch
- Fixed a bug with the Tome of Recipes where it would allow crafts under certain circumstances when not all ingredients were present. Because someone upstream changed ItemStack.matches to return false if the quantities were different, when it never used to do that, and it broke a whole bunch of my code. So thanks a ton, upstream maintainers.
- Fixed a bug where constructs could return their castable spells in different orders randomly, which could break lodestar flows requiring a specific spell to be cast.
- Fixed a couple broken living ward abilities
ModernFix
Moonlight Lib
Modonomicon
*Not Enough Animations
- Add a burning/in-lava animation, doesn't play with fire resistance (as always, can be turned off in the settings)
- Add Hold Up mode where the arm follows the camera
- Add settings for how far to the sides the arm should go in the new mode for different monitor resolutions/personal preferences (Mainly for FirstPerson Mod users)
- Add a setting to only enable the Hold Up for yourself (Mainly for FirstPerson Mod users)
Oculus
Packed Up - A Farmer's Delight Addon
- Fixed crash when attempting to place a crate lid on the underside of a block
Packet Fixer
Polymorph (Fabric/Forge/Quilt)
- Fixed differentiation of certain modded recipe item outputs
Pufferfish's Attributes [Fabric & Forge & NeoForge]
Pufferfish's Skills [Fabric & Forge & NeoForge]
Quests Additions (Forge)
Ribbits Other major features and changes:
- Ribbits should no longer despawn at all!
- Ribbits will now stop and stare at nearby frogs.
- Rebalanced Merchant trades. All blocks & items from the mod that were previously hard to collect are now guaranteed trades.
- Plants are no longer available in the Merchant trades, but can be bonemeal'd to grow more.
- Ribbits can now swim faster and breathe underwater.
- Ribbits now passively heal half a heart every 30 seconds.
- Ribbits now have dedicated falling animations.
- Sorcerer Ribbits now summon cool special particles when casting a buff on the player! Other adjustments and additions:
- Add various missing vanilla block and item tags.
- Mossy Oak blocks are now flammable and able to be ignited by lava.
- Mossy Oak Planks can now also be crafted with a vine instead of a moss block.
- Fixed Mossy Oak Doors not dropping when mined.
- Dispensers should now spawn the correct Ribbit type for spawn eggs.
- Middle clicking a Ribbit in creative mode should now give the correct spawn egg.
- Catfish from Alex's Mobs will no longer eat Ribbits.
- Fixed various rare crashes.
Shadow Realms
Sophisticated Backpacks
- Added transfer from JEI to Smithing upgrade so that the convenient plus sign can be just clicked to fill all 3 input slots in
Sophisticated Core
- Fixed fluid filters in pump upgrades so that they can be set and cleared properly
Sophisticated Storage
- Fixed rotation and placement of lock icon on locked barrels
Sound Physics Remastered
The Bumblezone (NeoForge/Forge)
- Fixed an issue where processors in Structures were running their logic too often in side chunks they didn't need to run in.
- Improve generation speed of the large honeycomb holes in walls.
- Optimized some processors that run for structures/features. Makes worldgen a slight bit faster.
- Improved speed for Sticky Honey Residue's check if it can survive at a spot. This will slightly improve worldgen speed for Crystal Canyon biome.
Trials Chambers [1.20.1 Backport]
- Fixed missing texture, hopefully.
Treasure2
- Enabled the LivingHurtEvent so critical damage can be inflicted!
- Fix critical weapon damage -> changed from multiple to addition.
Vampirism - Become a vampire!
- fix issue with navigation path
- fix supporter loaded advanced entities having default texture
- fix issue with night vision effeccts name
- fix infect action crash when looking at non living entities

