File Details
Velox Resurrected 0.18.2
- B
- May 23, 2024
- 899.19 MB
- 47
- 1.20.1
- Forge
File Name
Velox Resurrected 0.18.2-Beta-Preview.zip
Supported Versions
- 1.20.1
0.18.2 Update
Hello Everyone! Back with a big update filled with more compatibility improvements, new content, and things you come to love. This was a... lot of work to say the least, so if you like the project so far, please share this with friends or feel free to leave feedback.
Thank you everyone for downloading, playing, and supporting this mod. We are nearing 500 downloads, and that means a lot.
- Added Corpse Blossom to flowers tag.
- Added New ores for apotheosis' boon drop enchantment, added mid to common ores you normally would be finding. Nothing to rare or too overpowered.
- Added all Shadow Realms flowers to botany pots.
- Adjusted quest title spacing so it looks better on the Quest selection screen.
- Disabled Rare Ice's ability to take items by default, you can still find cool items in ice, but it won't steal your items by accident.
- Expanded Food and Farming to cover cheesemaking via the Rats mod process.
- Expanded The End questline.
- Expanded Velox quest line slightly.
- Minor code improvements.
- New Exposure quests centered around finding animals and entities around the world, similar to a game we all know.
- New Lenses for Expsoure Camera: Tinker's Lens, zoom from 10 to 100, great for close-up shots. Or swap to the new Scryer's Oculus allowing for further range 150 to 300!
- New Questline: Ratlantis filled with plenty of cheese and good items to unlock and a guide to show you the new world.
- New Splash text that can appear.
- New recipe for half frame flim(color and black & white), which I will admit is a little on the minecraft humuorous side than releastic. Also new quest to reflect this.
- New uses for Copper.
- New uses for Occultism spiritfire.
- New uses for Paraglider Heart Containers and Spirit Orbs.
- Rebalanced Botania's reward drops for the rare tier.
- Removed Alexscave's Caves Biome/Structures from their respective compasses due to them deleting the item when you try to use it since they require their own in house way of finding them. Tablets.
- Removed Iron Spell's strucure locations from Explore's Compass since they have their own in house way of finding it.
- Removed kubejs Tin Ore in various tags and spots since our mod Shadow Realms is taking that block over.
- Removed loot crates in favor for Lost Belonggings and Veloxian Royal's Lockbox for items that fit the modpack's theme.
- Since I updated the background animation, I brought back the game intro but in HD due to the new FancyMenu animation rework. Will fade into the main menu or can be skipped.
- Swapped all recipes using just rats:cheese with the tag forge:cheeses for more options for the player to craft with.
- Swapped all recipes using the base dragon egg with the tag velox:dragon_egg which allows other dragon eggs to work.
- Tonned down some stats for Goety boss fights and turned off soul raiding by default. This lead to constant raids for anyone working with a town like design for bases.
- Updated Botania questline with new quests, and also plenty of fixes and loot corrections, and new items for random quest rewards.
- Updated Carry-On's list of items you shouldn't be able to carry for better compatibility.
- Updated the background animation to FancyMenu's new standard(lots of background work).
Shadow Realms
- Added 9 new paintings in various sizes.
- Updated several plant names.
- Added Deepslate/Non-Deepslate Tin Ore to be smelted or blasted.
New Patchouli Books:
Irons Spells and Spell Books
- Content-filled book explaining various aspects of the mod. Written/designed by Velox. Filled with A LOT of information.
- Can found in the Eccentric Tome in Emergency Items or Crafted with a book and arcane essence.
Rats! The Guide Book
- Another book written/designed by Velox, to help showcase and teach the Rats mod to players.
- Can found in the Eccentric Tome in Emergency Items or Crafted with a book and any cheese.
There areSEVERALnew items ranging from hats, to new blocks, and new functions for old items. So please consult patch notes and JEI for any changes/new recipes.
Mod Updates:
Advancement Frames
- fixed block stat type
Age of Weapons
- throwable explosives fixed
- trowables tooltip fix
AmbientSounds
- Fixed wind sound collection not working properly
Amendments
- added thin air compat for wall lanterns and lanterns in hand
- added fluid handler capability to cauldrons
- fixed some things related to spectator mode
Amplified Nether
- Updated to 1.20.5 (supports 1.20-1.20.6)
- Now supports Neoforge
Apothic Attributes (AttributesLib)
- Updated Potion tooltips to not look so out-of-place.
Ars Scalaes
- Fix Arsifier being a forced choice that disables the spellbook, disabled for now as it's intended to only be an option with the origins classes.
- Fix earth shift not working, fix decrease attack perk being inverted
Better Archeology
Added:
- French translation
- crafting recipe for rusty bombs
- loot table for evoker traps (making them obtainable)
Fixed:
- Soaring Winds compatibility with Alex's Mobs (this time as a stable fix - archived the broken 1.1.9 fix version)
Botania
- Add: Stonecutting and crafting recipe for livingrock slate (it was previously uncraftable, oops)
- Add: Motif flowers can be used to make suspicious stew, and are generally recognized as “small flowers”
- Add: The Spectator also scans the inventories of donkeys, mules, llamas, and allays
- Add: Native EMI support on Forge
- Add: Missing slab recombination recipes for quartz and corporea variants
- Add: The Lexica Botania can be put into chiseled bookshelves and onto lecterns (Note: reading it from a lectern does not currently grant the advancement)
- Add: Corporea request key now also works in the EMI item list (it still doesn’t work in recipe displays due to technical limitations of the EMI API)
- Add: All Botania flowers and mushrooms can be put into flower pots
- Change: Elementium Axe is now treated as a weapon regarding durability damage from attacking things
- Change: Various Botania blocks finally make noteblocks use the instrument you would likely expect
- blocks made from Livingwood or Dreamwood (except drums) -> bass
- This also means Livingwood and Dreamwood should now be recognized by Every Compat
- Stone-like blocks (biome stones, livingrock, corporea blocks, azulejos) and drums -> basedrum
- Manasteel, Elementium, or Terrasteel blocks -> vibraphone (“iron xylophone”)
- Teru Teru Bozu -> guitar
- Blaze Mesh -> pling
- Change: Some crafting recipes have been changed to better match similar recipes from other mods and VanillaTweaks
- Chiseled livingrock bricks and chiseled metamorphic stone bricks are crafted from the corresponding brick slabs arranged vertically
- Slab recombination recipes have been changed to arrange the slabs horizontally in the crafting grid
- Unlock conditions for slab recombination recipes now require the slab, not the full block
- Change: Recipe displays for Petal Apothecary and Runic Altar show required reagents (e.g. seeds, livingrock)
- Change: Recipe display for Terrestrial Agglomeration Plate in EMI looks more like it does on JEI or REI now
- Change: Phantom ink is now used to hide abstruse and spectral platforms instead of managlass. (zacharybarbanell)
- Change: Ring of Correction no longer attempts to correct tool right-click usage
- Fix: Corporea Crystal Cube and Abstruse/Spectral Platform no longer forget their internal state after unloading
- Fix: Quick-moving (shift+click) Botania pattern items in the loom UI properly puts them in the pattern slot
- Fix: Animated Torch powers blocks consistently, and properly updates necessary blocks when placed, rotated, or removed
- Fix: Elven Spreader no longer misses mana pool
- Fix: Flügel Tiara detects Eye of the Flügel for infinite flight again
- Fix: Using a sapling on the Mana Flame block (GoG) only produces a new lexicon if the player doesn’t have one already
- Fix: Item icon offset in Corporea Crystal Cube’s HUD overlay
- Fix: Left forearm guard of the elementium chestplate is rendered properly (Partonetrain)
- Fix: Drinking mana from a bottle will no longer delete a block or grant an extra swig in certain conditions
- Fix: The Spectator no longer attempts to scan unopened loot containers, and its performance has been improved
- Fix: Fake player detection for the gaia fight has been improved, so you no longer get extra loot for e.g. a nearby running RFTools builder
- Fix: The Cirrus and Nimbus amulets got math lessons and should be able to properly count the number of mid-air jumps now
- Fix: Botania advancement tab and root advancement title
- Fix: Warp+Bore bursts can now teleport via a force relay without breaking it
- Fix: Other mods should have fewer issues with broken or doubled loot table evaluation in GoG
- Fix: Disguising Abstruse or Spectral Platforms works again on Fabric, and some rendering issues with them on Forge were fixed as well
- Fix: Ring of the Mantle no longer suppresses stronger sources of Haste, or any other Haste sources if the player has no mana
- Fix: Players or Tiny Potatoes holding (other) Tiny Potatoes uses proper render offsets again
- Fix: Upgrading Manasteel armor to Terrasteel no longer removes all non-enchantment NBT data (e.g. custom names)
- Internal: Updated Fabric minimum dependencies to loader 0.15.6 and API 0.92
- Language updates:
- ko_kr completed (Tareun3406)
- uk_ua added (fasero1)
- zh_cn updated (Dawnwalker666)
Chat Heads
- fix crash in case of empty player names (?!)
- allow spaces inside aliases (and remove one liner syntax for multiple nicks)
Collective -Added functions related to getting the item dropped by blocks, specifically ores.
Colorful Hearts
- backport all features from 1.20.2+ - fixed Farmers Delight's Comfort effect compat - backported Undergarden's Virulence effect compat - backported AppleSkin compat (81f6633)
- move all code into a separate main class in order to avoid ClassNotFoundException when loading on dedicated servers (8fbc661)
- fix color wrapping (29c67fb)
- Fully implements #1 - Farmer's Delight calculates the position of the first heart row from the topmost y position which required a mixin to bypass and always render at the same spot (fb9b8ea)
- Add CurseMaven and Farmer's Delight (7249198)
- fire RenderGuiOverlayEvent.Post after rendering finishes - adds compatibility for mods that draw an overlay over hearts. First part to implement #1 (e7dd15a)
- Pass GuiGraphics to render function for mods to be able to hook into it - should fix #4 (5ffaff7)
- Some cleanup (8d0b752)
- Initial 1.20 changes - Decided to not switch to GuiGraphics for now as in the end it does the same thing (bae76d4)
- Widgets built too early storing null font (bfa3737)
- Initial commit (a5bf954)
- add documentation (3fca38f)
- 1.20.5 port (a4cd094)
- Add logging to UndergardenCompat (2cf0f7c)
- more cleanup and documentation (27b01d3)
- move entrypoint interface (bd79048)
- Add custom colorfulhearts entry point for fabric mods (4f7338f)
- Make constructor private and force usage of builder for StatusEffectHeart (0815bfd)
- Add documentation (7f65aca)
- huge refactoring for easy to use API #24 and undergarden support - still needs testing before release (d8157da)
- add a check if AppleSkin health overlay should be rendered (df877ba)
- add a heart change event for when config is modified in-game (e45a8c4)
- use hardcore parameter from own PostRender event (c9ac48d)
- Fix for #22 (5f5f543)
- Add scaling health to incompatibility list (f382aa9)
- replace unified-publishing with minotaur and curseforgegradle (79c2cd2)
- Fix Architectury incorrectly mapping ExpectPlatform to Forge instead of NeoForge (d5e1f68)
- prevent loading ResourceLocation early (a0cd17f)
Corn Delight[Forge]
- Add Villagers' Trade
- Fix lang
Delightful
3.5.5 Updates
- Added Roasted Acorn and Acorn Dough
- Acorns now have a short hunger effect
- Added Matcha and Cantaloupe Gummies
- Added Phoenix Knife (for Aether: Lost Content Addon) (thanks, colin!)
Epic Samurai's - Forge
- tag fixes (Modpack author: our suggested fix)
Embeddium
- 1.20+ - fix excessive lag spikes introduced on some GPUs, this regression was caused by the buffer overflow/resizing fixes in 0.3.14
- 1.20+ - rewrite translucency sorting
- 1.20+ - fix early window workaround not being usable with Connector
- 1.20+ - remove "Block renderer" info from F3 as it's not very useful anymore
- 1.20+ - fix chunks not always unloading on the client
- 1.20+ - fix theoretical issue where particle animations might not have fired for some modded blocks
- 1.20+ - fix some mods' biome color mixins having no effect with Embeddium installed
- 1.20+ - fix option screen scroll pane moving in a strange way when clicking options at an edge
Fixes
- Disabled Pumpkin Pie placement/slice in presence of Create: Central Kitchen
First Person Mode
- Vanilla Hand Items & Dynamic Hands by @YoungSoulluoS in https://github.com/tr7zw/FirstPersonModel/pull/437
- Adds a new "Dynamic" option, which will seamlessly auto-switch between the vanilla view and firstperson view, depending on the view angle. It's really cool, thanks for the contribution
- Vanilla hands rework by @tr7zw in https://github.com/tr7zw/FirstPersonModel/pull/449
FLIB
- Updated to latest neoforge.
- Four PlayerUtil functions added; fix crash error with dependency CustomGameRules
FTB Library (Forge)
- Fixed left-clicking a text edit box not clearing any selection it had.
FTB Quests
- Fixed issue where larger itemstack sizes when creating item tasks led to a "missing" (empty) item in the task
FTB Ultimine (Forge)
- Fixed config screens being uncloseable when latest FTB Library version is used
- Config screens can be opened with /ftbultimine clientconfig and /ftbultimine serverconfig
Goety - The Dark Arts
- Reanimated Redstone Monstrosity's smash attack to be more MCD game accurate.
- Creating a Redstone Monstrosity will turn every Block of Diamond into Obsidian instead of each having a 12% chance of doing so. Can be disabled in goety-mobs.toml.
- Redstone Monstrosities move a bit quicker when chasing their target.
- Redstone Monstrosities will rotate towards their target when performing their smash attack.
- Positioned Redstone Cubes and Scatter Mines to properly be in the middle of blocks when summoned.
ImmediatelyFast
- Track texture 1 and 2 in RenderSystemState (Fixes issue with dark items / item count text)
- Fixed graphical issues with experimental universal HUD batching (1.20.5)
- Updated libraries
Immersive Aircraft [Fabric/Forge]
- Fixed infinite fuel airship
- Fixed wrong keybinds on Forge
- Fixed offset weapons
- Increased culling box of warship so avoid popping in and out
Iron's Spells 'n Spellbooks
Additions
- Added AllowCrafting config to each spell, which can prevent a spell from being craftable in the scroll forge (PR of squoshi)
Changes
- Reworked Various Spell Icons, thanks to Renovated Studios
- Frostwave
- Sculk Tentacles
- Telekinesis
- Spider Aspect
- Summon Ender Chest
- Shockwave
- Charge
- Dragon’s Breath
- Poison Arrow
- Poison Splash
- Summon Horse
- Adjusted Colors of various spell icons to be more consistent
- Changed GUI arrangement of staff models to better fit one slot
- Reverted Scarecrow Helmet to old texture
Fixes
- Fixed Ancient Knight’s arms no longer animating on 1.19.2
- Fixed Apothecarist ears no longer animating
- Fixed spell level buffs applying inconsistently
API
- Added UpdateClient helper class to API package (PR from IGN-Styly)- Added ModifySpellLevelEvent, allowing modders to create custom buffs that affect a spell’s level, like affinity rings
Kobolds!
- Minor fixes I forgot to do
Macaw's Paths and Pavings
- Fixed Issues :
- Double slabs drop only one slab instead of two
Macaw's Trapdoors
- All Trapdoors now have correct properties like vanilla trapdoors
- Lang Fix ( Cherry Bamboo Trapdoor -> Cherry Mesh Trapdoor )
- Waffle/Barrel Trapdoors do not have a special tag
- Mangrove Classic trapdoor has Mangrove Four Panel texture
Moonlight Lib
- fixed a server crash from recent update
- fixed recent screw up with inverted fabric and forge fluid attributes. upsies
Modonomicon
- Use FastUtil instead of regular Java collections (PR #206 by @klikli-dev)
Nether Depths Upgrade Updates:
- Updated structure files to newest
- Updated animations(Animations made by TheIndominator)
- Updated zh_cn.json file
Changes:
- Changed lava pufferfish and searing cod to use geckolib files instead
Occultism
- remove requirement for sponge from elder guardian ritual (commit by @klikli-dev)
Path Under Gates
- Fix sound not playing locally when digging path under block
Quark
- Fix boat tags being broken
Realm RPG: Sea Dwellers
- fix lava bucket recipe
Reeves's Furniture - ELECTRICITY Release 1.1605: ELECTRICITY UPDATE
- New functional block: Electrical Panel
- New functional block: Solar Panel
- New powering system: Electricity!
- New lighting furniture: Night Lights (Modern and wooden, each for 4 types of wool)
- New lamps
- New crafting recipes Now fridge and freezer need to be connected to the electricity power!
Simple Hats
- Add over 60 new hats created by ArtsyDy
- Add dye-able stripe to Farmer Brim and Summer Hat
- Update Crab on Head and Dwarf Miner Beard hats
- Fixed hat variants sometimes not working
Warning: If you are updating from a previous version, you will need to delete and regenerate the simplehats.json file to allow the new hats to appear. If you are playing on a server the server will need to reset that file as well.
Structory
- Updated to 1.20.5 (supports 1.20-1.20.6)
- Now supports Neoforge
- Fixed issue where villagers in outcast towers would use barrel to select profession instead of the intended cartography table
Supplementaries
- updated Flan integration
- walking on flint blocks with iron boots will make sparks
The Aether: Redux
- Fixed game crash due to mixin issues
- Leaf Piles will now drop when using shears, consistent with leaf blocks.
- Other blocks that could previously be obtained with shears now can also be obtained with Silk Touch
The Bumblezone (NeoForge/Forge) Fluids:
- (Forge/NeoForge): Added diagonal textures for Honey Fluid and Royal Jelly Fluid.
Items:
- Changed Honey Bucket texture and Royal Jelly Bucket textures. Special thanks to crispytwig!
- Change texture of Royal Jelly Bottle and Royal Jelly Block.
Config:
- Added alternativeFluidToReplaceHoneyFluid config option to allow swapping Bumblezone Honey Fluid in worldgen with another fluid. Give it the resourcelocation of the target fluid to swap to. You would still need to disable the Honey Bucket recipe yourself by datapack.
Lang:
- Updated zh_cn (Special thanks to TskimiSeiran)
Misc:
- Compressed more textures.
Mod Compat:
- Made Simple Hats's Bee On Head hat item is now added to the_bumblezone:bee_armors/bz_armor_ability_enhancing_wearables item tag.
Titanium
- https://github.com/InnovativeOnlineIndustries/Titanium/blob/changelog/CHANGELOG.md (Too long to list here, sorry!)
Treasure2
- Fixed crafted Keys from only having 0 durability/usage on server.
- Fixed reading datapacks in flat/exploded directory format.
- Fixed high-level loot tables to include high-level combat items.
- KeyItem now takes a default durability value in the constructor.

