File Details
Velox Resurrected 0.16-Beta
- B
- Feb 21, 2024
- 181.61 MB
- 36
- 1.20.1
- Forge
File Name
Velox Resurrected 0.16-Beta-Preview.zip
Supported Versions
- 1.20.1
Return of Plonk! It has updated to 1.20.1 and you can now plonk stuff again! Default 'P'. 30+ New Trees and Plants added to Bontany pots.
Added Bone Torches, BambooTorches to #chipped:torches, which added several new recipes.
Added kubejs code to help show when Velox recipes and items are being added.
Added Occultism's candle to #minecraft:candles.
Adding Server Config to DefaultConfigs.
Adjusted config settings for BetterChunk Rendering.
Adjusted drop rate of magical jewelry.
Changed the Candle quest under Occultism to accept #minecraft:candles for better compatibility.
Corrected several hammer recipes to adjust for balance.
Corrected several titles in Ad Astra series to reflect the iron sheet compact.
Cursed Dirt and Cursed Grass can now be used as dirt in Botany Pots under cursed.
Disabled ImmediatelyFast for the time being until compatibility fixes can be apply by the author for Ars Nouveau (Book being near invisible), and crashed with Eidolon.
Expanded Aether Questline.
Expanded Velox Questline.
Further code cleanup.
Lowered via datapacks the drop chance of SimpleHat bags from the default 100% to a 10% chance of dropping.
New and Completed Chapter - Mahou Tsukai
New Cold Aercloud recipe.
New hammer recipes.
New lore-friendly, Dragon Head recipe.
New lore-friendly, Reinforced Deepslate recipe.
New Quest in Camera questline to reflect new content.
New recipes for Iron Rods, and Copper ingots for several railroad items.
New stonecutting recipes for various woods, ores, and stone items.
Opened/started Wiki for Modpack: https://velox.fandom.com/wiki/Velox_Wiki.
Quark's Cloud in a Bottle can be converted to Artifacts' Cloud in a Bottle and vice versa in any crafting area.
Removed Christmas music from loot-tables till next holidays.
Removed duplicate recipes for Iron Rods, and made the current recipes more balanced.
Set new Icon for Nether Chapter.
Several rocky, course, and regular dirt from various mods can be now used as dirt and growing material.
Swapped all recipes using basic minecraft chests with #forge:chests so more basic chests can be used in various recipes.
Swapped all recipes using basic minecraft sticks with #forge:rods/wooden for better compatibility.
Swapped all recipes using basic minecraft torches with #chipped:torches for better compatibility.
Swapped several hammer recipes with #velox:hammer to make several hammers way more useful and more mainstream.
Tons of new seeds can be used in botany pots now!
Tree Fertilizer, Red Fertilizer, Alex's Cave Fertilizer, and Immersive Engineering's Fertilizer can be used in Botany Pots.
New Mod: Plonk!
Updated Mod Notes:
AIOT Botania
fix alfsteel hoe and shovel recipes - MelanX
Alex's Caves
-Added volcanoes to the primordial caves
-Added luxtructosaurus, a new boss summoned by throwing an ominous catalyst in a volcano
-Added atlatitan, a new dinosaur that can spawn after the luxtructosaurus has been defeated
-Added tremorzilla, a new dinosaur that can be hatched by nuking a special egg
-Added the extinction spear, a new powerful ranged and melee weapon
-Added numerous new items, blocks and crafting recipes
-Added new enchantments for every unique tool and weapon in the mod
-Added new erruption skins for all the dinosaurs
-Added new visual effects for amber curiosity
-Added new texture and animation for darkness incarnate
-Added a new music disc by Ninni
-Added new music track for primodial caves by Gatetoh
-Added multithreaded pathfinding for dinosaur mobs and other large/cpu-intensive creatures
-Added numerous new config options
-Added 'secret' cave compendium entries gained by using an additional codex for primordial and toxic caves
-Added new advancements
-Tweaked hostile behaviors of underzealot, watcher and vesper
-Made cave cabins that spawn beneath the deepslate level incorperate deepslate blocks
-Fixed many issues with cave maps not working
-Fixed vallumraptors taking fall damage from short drops
-Fixed braniac arm attack not dealing damage
-Fixed no cooldown with watcher possession
-Fixed metal scaffolding crash
-Fixed totem of possession controlling armor stands
-Fixed seeker arrows going after tamed mobs of their shooter
-Fixed rare occasional world gen crash
-Fixed cave maps not working on servers
-Fixed underweed not being shearable
-Fixed cave map never timing out
-Fixed ferrouslime server timeout crash
-Fixed pewen and thornwood fences being destroyed by water
-Fixed summoned deep ones attacking summoner if they hurt themselves
-Fixed wrong sounds for magnetic quarry
-Fixed light gray radon lamps not being dyable
-Fixed ancient cities spawning in rare caves
-Added nuclear furnace recipe type
Added primordial caves to 'forge:no_default_monsters' tag
Apotheosis
https://github.com/Shadows-of-Fire/Apotheosis/blob/1.20/changelog.md
Better FPS
4.1: Fix possible render issues with sodium/embeddium
Botany Pots
Fix BetterNether's Bone Spores not giving Bone Meal (71fb889)
Chisel & Bits Forge
Adds the ability to convert bits into blocks straight out of the bit bag (#1180)
Creeper OverHaul
Snowy creepers will no longer drop disks when fighting strays
Snowy creepers can now walk on powdered snow
Changed the spawning of certain creepers to allow for configurability
Added and updated several translation files
Create Crafts & Addons
~ Fixed sound-related crash (hopefully)
Epic Samurai
added forbidden and arcanus support fixed missing tags
Fruits Delight
1.0.8 / 0.5.8
- Use tag for recipes
- Add SereneSeason support to 4 new fruits
1.0.7 / 0.5.7
- Fix jelly sandwich recipe
- Fix small durian model
- Boost mangosteen spawn rate
1.0.6 / 0.5.6
- Add Durian
- Add sapling pots
- Dropping items on leaves can knock down fruits
- Change peach flowering mechanics
- Flowering / fruiting position change every time, speeding up fruit production
- Use double block for lemon
- Fix fig pudding placement orientation
- Fix bellini cocktail recipe
- Thirst compat
Kobolds!
-Removed River/Ocean restriction.
-"Surface Biome Tag" is now optional.
-Improved Structure Code.
Majrusz's Enchantments
-reworked Harvester enchantment
MythicBotany
Fixes a crash with Apotheosis
Not Enough Animations
Enable arm swinging animation while riding (Thanks impulse)
Change the default smoothing speed from 0.5 to 0.1 so it doesn't feel so sluggish when hitting (Thanks impulse)
Enable arm swinging while riding a boat
Fix head being weirdly stuck while climbing a ladder #177
Occultism.
:sparkles: New Features
bf327aa - buff familiars (commit by @klikli-dev)
disable spirit campfire damage (commit by @klikli-dev)
:bug: Bug Fixes
c7fa14b - familiar rings (needs testing) (commit by @klikli-dev)
Pam's HarvestCraft2
Added all new textures to match a more Vanilla feeling
PneumaticCraft:Repressurrized
Added
Minimum pressure for the Pressurized Spawner is now configurable (default is 10 bar, as before)
See pressurized_spawner_min_pressure config setting in common config
Fixed
Overhauled Redstone Tube Module implementation, improving timing consistency and server performance,
Thanks @ShBLOCK.
Fixed server crash if a drone is summoned via commands,
Drones aren't supposed to be created this way, but also shouldn't crash completely.
Fixed right-clicking a tube module with a block in hand also wrongly placing the block.
Productive Bees
1.20.1-12.3.0
Upgrades are now stackable outside the hive
Changed how productivity upgrade rolls are calculated (needs testing)
Blacklisted hives from IFS tick acceleration
Changed some bee recipes and outputs
Added client config to disable rendering of entities in amber blocks
Fixed crash with FarmerBees and Pams
Added client config for hiding entities in amber
Added ChemLib combiner recipes for the bees that should have been made through fusion
Added library mod to be hip with the young generation
1.20.1-12.3.1
Fixed crash when inserting bees into sim hive
Fixed phantoms not being ambered
Reeves's Furniture
Update 1.6 - Cherry Blossom Update:
Sophisticated Backpacks
Added Copper backpack with more inventory slots but still only 1 upgrade slot
Added Stack Upgrade Starter Tier crafted with copper blocks and can be crafted into tier 1 with fewer iron blocks needed
Fixed overflow void upgrades in incepted backpacks to not affect items being put into main backpacks gui (by effectively deleting items that already exist in another slot as if the void upgrade was in main backpack)
Simple Swords-
Added new unique glaive 'Flamewind'
Added new unique claymore 'Ribboncleaver'
Fixed emissive textures not working in some conditions
Updated zh_cn lang (thanks Rad586)
The Undergarden
added the Forgotten, an armored skeleton that roams the halls of the catacombs.
added the S'Mog, a taller, smoggier version of the mog found in the Smog Spires and Barren Abyss
added Blue Mogmoss, obtained from shearing a S'Mog
added Blue Mogmoss Rug
added Slop Bowls, a disgusting bowl of moss and beans that can be found in the Catacombs
added a bunch of Vestige structures scattered around the dimension
added the Frosty Smogstem Forest, a colder variant of the Smogstem Forest
added a portal travel animation, similar to the nether portal one
added a config option to turn off the fog in the dimension
added Powdered Snow patches to the various different cold biomes
spawners in the Catacombs will now only spawn forgotten instead of various other creatures in the dimension
stoneborn will no longer trade Cloggrum Battleaxes. They will now need to be obtained from Forgotten in the Catacombs who will sometimes be carrying one
removed the ability for Stoneborn to regenerate health over time
mobs that are immune to Blisterberry Bushes are now controlled through a new tag undergarden:immune_to_blisterberry_bush
fixed fog flickering underwater
fixed chest boats from the mod not having recipes
fixed the Barren Abyss not generating the correct blocks on the surface
fixed Dead Sea using Bog sounds
What are they up to
- Add support for typing animations when using signs, hanging signs, books, command blocks.
- Add support for 14 more vanilla GUIs
- Added a lot more fine grained control on configuring what features you want on or off
-- Can toggle idle / typing / gui animations separately
-- Can toggle idle / typing / gui visuals separately
-- Can toggle typing in chat screen
-- Can adjust the position of 'Player is typing' on chat screen
-- Can toggle if a gui shows infront of player for guis that the mod doesn't have an exact match for yet.