VCandy Survival 0.4.19
What's new
+ Perf bundle for 500-player target: C2ME 0.3.0+alpha.0.93 (multithreaded chunk gen, the actual fix for 'Can't keep up' on Ad Astra dimensions), Spark 1.10.124 (live profiler), Radium 0.13.1 (Lithium port - entity AI batching, hopper/redstone rewrites), ModernFix 5.27.14 (memory + startup), EntityCulling 1.10.4 (skip AI/render for unseen entities), FerriteCore 7.0.3 (blockstate dedup, saves ~10% RAM with 20+ worldgen mods), Chunky 1.4.23 (pre-generation).
+ Server tuning: 32 GB ZGC heap (generational, sub-ms pauses), simulation-distance 10->6, view-distance 10->8, entity-broadcast 100%->80%, async chunk writes. Spawn pre-generated to 2000-block radius (63k chunks, 5:53).
This mod has no additional files

