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Vanilla plus MMoRPG - Optimize and More Fun

A balanced Vanilla+ modpack focused on performance optimization, enhanced exploration, and quality-of-life improvements.
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Vanilla+ MMoRPG- V2.3.0

File nameVanilla+ MMoRPG- V2.3.0.zip
Uploader
iSeven23iSeven23
Uploaded
Jun 28, 2026
Downloads
36
Size
5.0 MB
Mod Loaders
Fabric
File ID
8337469
Type
R
Release
Supported game versions
  • 26.1.2

What's new

Note: The following descriptions and features have been sourced directly from the official documentation and overview pages of each newly added mod.

New Mods Changelog

Immersive Ores

  • Overview: Expands exploration and subterranean progression by introducing three new tiered ores across the Overworld, Nether, and End dimensions.

  • Ores & Locations:

    • Vibranium Ore: Spawns strictly within Deepslate layers in the Overworld.

    • Vulpus Ore: Found at any Y-level throughout the Nether.

    • Enderium Ore: Spawns at any Y-level in the End, including the outer islands.

  • Gear Progression: Implements a strict tier system encouraging dimensional exploration.

    • Mining: Vibranium requires a Netherite pickaxe $\rightarrow$ Vulpus requires Vibranium tools $\rightarrow$ Enderium requires Vulpus tools.

    • Crafting: Upgrading armor requires the physical piece from the previous tier (Vibranium $\rightarrow$ Vulpus $\rightarrow$ Enderium).

  • Key Features: Adds rare, resource-dense geodes, standard tool sets, full armor sets, and advanced large-scale mining utilities (Paxels, Hammers, and Excavators).

Structure Essentials

  • Overview: A performance and reliability utility that optimizes world generation, structure loading, and configures dimensional spawning. Requires the Cupboard dependency in newer versions.

  • Performance Enhancements: Speeds up structure lookups (reducing server lag spikes from items like treasure maps) and implements configurable search timeouts to prevent infinite-loop server crashes.

  • Worldgen & Overlaps: Automatically handles biome-structure compatibility for external mods, fixes spacing crashes, and introduces strictness control parameters alongside global structure spacing/separation modifiers to eliminate overlapping.

  • Diagnostic Tools: Adds several utility commands such as /structureessentials getStructuresNearby, getBiomeTags, getBiomesForTag, getSimilarForBiome, and showGenerationTimes.

Dense Ores

  • Overview: Introduces incredibly rare, small-clump variations of Overworld and Nether ores.

  • Key Features: Yields up to three times the standard amount of raw materials and experience upon breaking. Fully supports both Fortune and Silk Touch mechanics.

Furnace Recycle

  • Overview: A balanced recycling utility that adds functional smelt recipes to all metal-containing vanilla items (such as mineshaft rails or village bells).

  • Key Features: Items return a reduced, non-duplicable fraction of their original iron or gold crafting costs to prevent exploitation while reducing the necessity of constant mining.

Overflowing Bars

  • Overview: A compact HUD utility that cleans up screen real estate when dealing with high-tier attributes.

  • Key Features: Stacks excessive health, armor, and armor toughness rows neatly into clear layers, utilizing a numerical row counter to track total stat layers. Also displays a dedicated Armor Toughness bar natively missing from the vanilla HUD.

Max Health Fix

  • Overview: Resolves a long-standing vanilla engine bug where a player's Max Health attribute gets entirely ignored or reset to the baseline limit of 20 (10 hearts) upon rejoining a multiplayer server or singleplayer world.

  • Key Features: Retains health levels over 20 granted by specialized gear or armor modifiers across logout cycles. It functions entirely server-side, seamlessly protecting vanilla clients who don't have the mod installed.

Cull Leaves

  • Overview: A performance-driven recreation of OptiFine's 'Smart Leaves' feature.

  • Key Features: Applies culling routines to leaf blocks to significantly boost frame rates (FPS). It is fully compatible with major rendering systems like Sodium, Canvas, and LambaBetterGrass.

Dismount Entity

  • Overview: A simple, non-destructive utility for managing entities and vehicles.

  • Key Features: Allows players to dismount mobs safely from boats, minecarts, and modded vehicles using a simple Crouch + Right-Click macro without needing to break the vehicle itself. Player dismounting is disabled by default but completely configurable.

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