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Vanilla 2.0 perfect

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e player starts without items. Wood is usually the first resource collected. Wood is used to create basic tools. Tools make material collection easier. Pickaxes help mine stones and ores. Swords are used for combat. Shovels speed up

The game world is procedurally generated. Each world has different biomes. There are forests, deserts, oceans, and mountains. The player starts without items. Wood is usually the first resource collected. Wood is used to create basic tools. Tools make material collection easier. Pickaxes help mine stones and ores. Swords are used for combat. Shovels speed up the collection of dirt and sand. Hoes are used in farming. Crafting is one of the main mechanics. The workbench expands crafting possibilities. Coal is used as fuel. Torches light up dark areas. Monsters appear in the dark. Zombies attack players at night. Skeletons use bow and arrow. Creepers explode near the player. Spiders can climb walls. Endermen teleport and take blocks. The player has a health bar. There is also a hunger bar. Eating food restores energy. Meats can be cooked in furnaces. Farms help in the production of com

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