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Vagevuur Geëvolueerd

Difficulty Heavy Modpack, you will die, get some friends on or suffer :/

So we got them basic content-heavy mods we all love and know: Create, Draconic Evolution, AE2, the works, but we going past them limits. 
I've added basically 85% of all those sweet sweet addons that makes everything so much more diverse and compatible. 
There's also like 5 different mods that makes everything harder over time (17.5 in game days = hostiles get stronger, Day 0 a zombie has like 60-80 HP (unsure because I only remember the things I saw while tweaking things))
Don't worry, it just sucks to survive in the beginning, get a good foothold and you will run them down
Chances are, a mob drops a perma health boost or dmg item, then there're potion cores, guns for crowd control, the more unique foods you eat the stronger you get, it's just a race against time (think Risk of Rain 2, either spend extra time finishing the small things and getting stronger or speed past everything, get the major goals down, then manage through the storm, either way works also that was a bad metaphor or whatever but you get the idea)
And yes, we have 401 mods
Dont worry, like at least 150 of them are minor add-ons and 20 of those 150 are client-side cosmetics and another 10 are optimization mods, this thing launches in 210 seconds 
I'll hopefully have the server pack up soon 
Also, bring like 8 gb of ram but you need at least 6.5 to run this I'd say (without issues)

And if you wanna help me put in quests (yeah I suck at making these sorry) contact me via discord (Harmonatic, I'm in the Curseforge discord and Modded Minecraft discord)

Please visit the creators of the mods I've used too, obviously couldn'tve made this pack without them

The Vagevuur Geëvolueerd Team

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