This pack's main focus is to provide a Cobblemon experience, with plenty of RPG elements, a bit of Tech.
Using Cobblemon add-on mods this pack has several new ways to enjoy Cobblemon that don't quite fit intp the base mods current main focus. Adding Megamons, Farmer's Delight, Dynamic Trees, Outbreaks, and others that are compatible with cobblemon.
Using Terralith, Dynamic Trees and other mods, the world generation includes vast biomes with varying height maps and content.
Using Ice & Fire along with Alex's Mods and some weapon mods there's plenty of danger on the surface, and below.
There are around 60 client side mods being utilized as quality of life improvements ranging from Inventory Sorter, to visual enhancement mods like Visuality and Not Enough Animations.
With Apotheosis you can delve deep into enchantments, weapon, and armor attributes. This mod also allows you to use silk touch on spawners to move and upgrade them, pairing this with mob grinding until, you get an enjoyable mov farming experience.
Mekanism, Create, and AE2 add a bit of spice to the tech portion of the mod as they are very polished and have plenty of compatibility mods that add more features tying them together with the other mods in the pack.
-------------------------------------------------------------------
This pack has been extensively tested for crashes, and so far the only one left is shaders crashing the game at 64 chunk render distance. Which, quite frankly, is an unnecesary amount of render distance even without shaders. Though 64 chunk render distance works just fine without shaders.
There are plans to continue updating though I will do my best to test every update for additional issues that may be caused by the changes that are made so the updates might not be very often...
Enjoy

