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Unnamed Project

Tech pack focused on specific mods insted of 'kitchen sink' throw all the mods in

  We took a look at all the popular packs out there, played a lot of them... We found most of them lacking in some way/shape/form. So we spliced in a few mods we enjoyed the most from those packs, removed a lot of mods that we felt were 'filler' or antiquated, or just caused a lot of problems. Then we tweaked a few recipes to make the pack more fun with fewer headaches and frustrations. This pack is meant to streamline the experience and provide a slightly more intuitive path of progression. You end up with a pack with a heavy tech focus that's fun to play for both the 'new to modded' and expert Minecrafters. Check it out, you won't be sorry.

 

A few things we 'tweaked' so you won't be confused:

 

Ender I/O has recipes added to take out the pain of grains of infinity and organic dyes, simple smelting will suffice now.

 

Extreme Reactors now has a 20x power multiplier on turbines output, so they are worth investing resources in as a viable end-game solution.

 

Environmental Tech has been expedited with the crystal lens now being craftable out of litherite.

 

Woot has had its in-world crafting drastically reduced to make setting up spawners much easier.

 

The Industrial forgoing Stonework factory recipe has been altered to allow the use of any slimeball instead of requiring a pink one.

 

With Universal Remote you can operate any block/machine from any dimension.

The Unnamed Project Team

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