File Details
Create Universe Ultimate 1.6
- B
- Aug 8, 2024
- 6.96 MB
- 208
- 1.20.1
- Forge
File Name
Create Universe Ultimate-1.6.zip
Supported Versions
- 1.20.1
Mods Update, Changes and Added Mods
Tips:
If you run Minecraft and you don't see the normal menu, in the upper right corner you have something like "Menu List" and all you need to do is switch to Minecraft there and you will have a normal menu.
Changes:
The Inventory HUD+ mod and the Corps mod have been removed. The Corps mod was removed because it overlapped with another mod and I decided that there was no point in keeping two of the same mods, and the Inventory HUD+ mod was removed because it made the interface above the health bar a bit irritating.
Added Mods:
Aether: Lost Content Addon
Deep Aether
The Aether: Redux
Aether Delight (A Farmer's Delight Add-on)
Ancient Aether
Aetheric Tetranomicon
Aether Villages
Aether Addon: Emissivity
Dark Aether Corruption
Blue Skies Delight
Fantastic Biomes Cave
Undergarden Delight (A Farmer's Delight Add-on)
Alex's Caves Delight
Alex's Caves: Stuff & Torpedoes
Alex's Mobs Interaction
Alex's Caves: Trimmed!
Botania Delight
Mods Update:
Ars Nouveau 4.12.4-all
Fix crash with shapers focus Fix unable to summon chimera Fix dupe with starbuncles
Art of Forging: A Tetra Addon 1.8.3
Changelog:
- Fixed mixins
- Reworked Soul Blazed to use Soul Fire'd
Botania 446
https://botaniamod.net/changelog.html#1-20-1-446-fake
Chat Heads 0.12.10
add Brazilian Portuguese translation, thanks to chocotoneg!
Create: Framed 1.4.5.1
- Fix versioning
Eating Animation [Neo/Forge]
Finally fix mod compat packs
Enchantmen Descriptions 17.1.18
- Improve how descriptions are inserted into tooltips. (5f52002)
This project is made possible by Patreon support from players like you. Thank you!
- lothrazar
- Spencer Gilbert
- mums spaghetti
- Pongo Sapiens
- noobanidus
- Darkosto
End Remastered 5.3.3-R
-Added Quarks compat (Thanks to VoidLeech)
Every Compat (Wood Good) 2.6.70
UPDATED:
- MrCrayFish's Furniture: Refurbished (COMMON): Issue#574 Fixed the recipes not being added to Workbench
- Regions Unexplored: branches with 3 wood mods won't be included. Reasons: Issue#557
- Snifferent
- Gardens Of The Dead
- Nether's Exoticism
- Variant Vanilla Blocks (FABRIC): chest is now included & Close Issue#576
NEW:
LEGEND:
- (COMMON) = FORGE & FABRIC
Friends&Foes (Forge/NeoForge) 2.0.16
- Fixed glares breeding
- Added wildfire to the freeze_hurts_extra_types tag
- Disabled auto check for new mod updates (previously enabled by default)
Integrated Tunnels 1.8.30
File has no changelog
Joy of Painting 1.0.1
Added sanitization to the import function
Just Enough Items (JEI) 15.11.0.43
Current release 15.11.0
- fix tests - mezz
- #3665 Correctly handle recipe transfer and bookmark buttons when they overlap the recipe - mezz
- Unify scroll box code - mezz
- Add smooth scroll box widget and use it for info recipes - mezz
- Close #3647 add support for searches that only remove ingredients - mezz
- Fix #3669 Quietly ignore attempts to create invalid TypedIngredients - mezz
- Clean up GUI properties validation code - mezz
- #3651 Validate GUI properties are within a reasonable range, to prevent integer overflows - mezz
- Allow empty recipe layouts - mezz
- They could be looked up by catalyst, and render things themselves
- Update ja_jp.json (#3663) - Abbage230
- #3652 Hide ingredients that are not on the server - mezz
- #3657 fix crash when reflecting into a class that throws NoClassDefFoundError - mezz
- clean up unused imports - mezz
- Update ja_jp.json for 1.20.1 (#3661) - Abbage230
- #3656 Prevent mods from adding null lines to tooltips - mezz
- Fix #3660 Cheat mode cannot be activated using ctrl + left click - mezz
- Add more debug info when debugging user inputs - mezz
- Remove unused methods - mezz
- Optimize fetching ingredients from recipes - mezz
- Add support for scrollable and draggable widgets in recipe layouts (#3631) - James Mitchell
- Improve RecipeGui and RecipeLayout code, improve input handling to prepare for widgets - mezz
- Split click and drag handlers, use improved mouse handling in the RecipesGui - mezz
- minorly clean up key handling - mezz
- Add IIngredientManager#getIngredientTypeWithSubtypesFromBase - mezz
- also add IIngredientTypeWithSubtypes#getDefaultIngredient
- These will allow looking up default ingredients from item and block registries
- fix tag localization keys on Forge - mezz
- Remove one pose stack translation from rendering offset ingredients - mezz
- Add support for rich tooltips everywhere, localize tag names - mezz
- Switch to fastutil maps in key areas of the recipe manager (#3648) - embeddedt
- This avoids shallow size overhead from HashMap$Node objects
- Update Russian translation (#3650) - Andrii Horpenko
- Fix unused import - mezz
- Fix #3639 Add backward-compat for older IJeiBrewingRecipe implementations - mezz
- Use record types where appropriate - mezz
- Improve performance of setting many ingredients in many recipes - mezz
- Add more debug info for getting items from creative tabs - mezz
- Show creative-mode info on item tooltips - mezz
- Add config option to show hidden items - mezz
- Fix #3633 Tooltip crash in Fabric when other mods edit the tooltip - mezz
- Add a configurable drag delay to prevent dragging on quick clicks - mezz
- Make "dragging bookmarks to rearrange them" configurable - mezz
- Use the gradle daemon to speed up jenkins builds - mezz
- Improve tooltip handling code - mezz
- Fix #3632 Fix handling for empty layouts - mezz
- #3630 Add defensive push/pop pose around IRecipeTransferError#showError - mezz
- Add debug logs for adding items, add a fallback to get items from creative tabs that have no search display items - mezz
- Fix #3626 Integrate JEI tooltips into the Forge event system correctly - mezz
- remove unused NeoForge code in 1.20.1 - mezz
- Crash if the vanilla plugin crashes - mezz
- Other plugins are going to crash if basic things added by the Vanilla Plugin are missing.
- Better to just crash immediately, so that it doesn't hide the real problem in the logs.
- #3610 Protect IngredientSet from broken UIDs - mezz
- Do not remove broken plugins if they crash, just keep trying to use them - mezz
- use Collections.emptyIterator() instead of a custom empty iterator - mezz
- add missing lang keys - mezz
- Make recipe sorting efficient, partially sort the results as needed - mezz
- Fix #3495 crash when crafting result has no registry name - mezz
- update zh_cn for 1.20.1 (#3607) - mc开始下雪
- Prevent recipe transfers from touching output slots - mezz
- Version 15.8.0 - mezz
- Add tooltip to show tag ingredient details (#3591) - vfyjxf
- Co-authored-by: mezz <tehgeek@gmail.com>
- Add hotkeys to craft bookmarks directly - mezz
- improve tooltip text - mezz
- Show recipe previews on bookmark tooltips (#3582) - vfyjxf
- Fix recipe and bookmark deserialization by string uids - mezz
- Close #3583 Close #3584 Drag and drop to reorder bookmarks. Bookmarks can only be removed from the bookmark list. - mezz
- Fix edge cases in recipe layout positioning - mezz
- Prevent centering recipe layouts when there are fewer than the maximum number per page - mezz
- Performance optimizations - mezz
- minor cleanup - mezz
- Support sorting recipes so that bookmarked and craftable recipes are shown first - mezz
- improve CycleTimer memory usage - mezz
- Fix loading configs when a list config value is empty - mezz
- Prevent loading config files that were just saved - mezz
- Fix #3577 Prevent crash when mods specify an invalid plugin entrypoint - mezz
- Dynamically resize the recipe gui to display wide recipes as neatly as possible - mezz
- Close #3552 allow incomplete smithing recipes to be displayed - mezz
- Normalize ingredients used in Info recipes and as Catalysts - mezz
- Add support for bookmarking recipes (#3574) - James Mitchell
- With this feature, players can bookmark recipes that have implemented `IRecipeCategory#getRegistryName`.
- use jetbrains Nullable consistently - mezz
- Improve smithing table recipe category assets - mezz
- Improve error messages when using unregistered recipe types - mezz
- Only rebuild ingredient filter when client resources reload (#3235) - embeddedt
- Co-authored-by: mezz
- Fix crash when fluids have no still texture - mezz
- Add Fabric support for the Configured mod - mezz
- Update gradle, forge, and fabric versions - mezz
- #3533 Add more data about broken tooltip rendering to crash reports - mezz
- #3533 Add extra info to tooltip crash reports - mezz
- Improve error messages for ingredients that crash when rendering or getting their tooltip - mezz
- increase ram given to gradle - mezz
- update spotless plugin - mezz
- fix buildscript type warning - mezz
- Fix error handling when a recipe manager plugin crashes - mezz
- turn spaces to tabs consistently with spotless rules - mezz
- Make JEI more robust against ingredients that crash when rendering or getting tooltips - mezz
- Close #3320 Search default block tags for items with blocks in them - mezz
- Close #3168 Implement IJeiFeatures to let mods disable the InventoryEffectRendererGuiHandler - mezz
- # Conflicts:
- # gradle.properties
- Fix #3412 Load items from the equivalent of the creative search tab - mezz
- Update ja_jp.json (#3408) - Abbage230
- Update ko_kr.json (#3258) - smoong951
- update fr_fr.json (#3284) - ChokoJoestar
- [1.20] Add / Fix icon paths in mods.toml and fabric.mod.json (#3263) - Johannes Jäger
- Update ru_ru (#3402) - Maxim Cvetkov
- [1.20.x/zh_tw] Update Traditional Chinese (#3382) - Jimmy-sheep
- Update sv_se.json (#3376) - A. Regnander
- update zh_cn for 1.20 (#3374) - mc开始下雪
- Fix copying recipe id so that it doesn't just copy the first one displayed - mezz
- Add "Fabric-Loom-Remap" to fabric api jar manifest - mezz
- remove implementation timestamp from jar manifest - mezz
- try enabling reproducible builds - mezz
- Try updating the github stale workflow to the latest version - mezz
- de-flake testSpacedOutRuns in CI - mezz
- output failed test results in the build log - mezz
- Add createTypedIngredient helper that also looks up the corresponding ingredient type (#3259) - Sara Freimer
- Increase maximum heap size for the Gradle daemon - mezz
- Add support for Recipe Category Decorators (#3255) - Relentless
- Co-authored-by: Relentless <relentless@rlnt.dev>
- Co-authored-by: LLytho <main@lytho.dev>
- Co-authored-by: mezz <tehgeek@gmail.com>
- Update uk_ua.json (#3254) - Un roman
- Add Github Actions Workflow (#3250) - shartte
- Fix give command executing when mouse is already full of the item - mezz
- Fix removeIngredientsAtRuntime for ingredients with character formatting #3220 - mezz
- re-enable IngredientFilterTest - mezz
- Fix pack_format version and update ForgeGradle 6 (#3248) - Davide Albiero
- Bump to 1.20.1 (#3249) - shartte
- Fix #3232 Call guiEventHandler.onGuiInit only after GuiInit in Fabric - mezz
- Update README build status badge - mezz
- Fix #3240 crash from enabling color search - mezz
- Remove unused call to ClientConfig - mezz
- Fix #3243 Crash on Fabric from EffectRenderingInventoryScreenMixin - mezz
- Fix ingredient alignment in anvil recipes - mezz
- Update code for highlighting ingredients when hovered - mezz
- Fix the text filter search box - mezz
- temporarily disable the ingredient filter test - mezz
- Avoid calling Translator in tests, clean up unused import - mezz
- Initial Port to 1.20 (#3229) - shartte
- use consumer instead of set for search tree results - mezz
- Fix tests - mezz
- Clean up functional supplier code - mezz
- Add config option to lookup recipes for the fluid inside of items in addition to the item - mezz
- jei-client.ini -> [advanced] -> LookupFluidContents
- Update config files when new options are added or removed - mezz
- Update uk_ua.json (#3155) - Un roman
- Create vi_vn.json (#3141) - bl205vn
- Fix #3194 Make the save config thread short-lived - mezz
- Fix #3183 Too many catalysts crashes the client - mezz
- Fix #3183 Loosen restrictions on gui placement and rectangles going offscreen - mezz
- Close #3190 Add support for ghost ingredient dragging from bookmarks - mezz
- Make FileWatcherThread a daemon thread - mezz
- This prevents it from keeping the JVM from exiting during data generation.
- Add JeiHelpers access to VanillaCategoryExtension (#3174) - Davide Albiero
- Update to Minecraft 1.19.4 - mezz
- minor cleanup - mezz
- Remove fabric depends statement for anything other than the core project - mezz
- Fix #2991 Fix starting on server thread in Fabric after reload - mezz
- Fix #3145 JEI fails to load on Forge server - mezz
- Improve logging of slow plugins, reduce info log spam - mezz
- Move some loading steps and config loading to an earlier time - mezz
- Improve config file watcher, avoid creating excess threads on world reload - mezz
- Move input debug logs behind a new DebugInputs config flag - mezz
- Fix ghost ingredient dragging - mezz
- Add a 1.19 config for the position of new bookmarks (#3113) - Waiting Idly
- Clarify version names for modrinth publishing - mezz
- differentiate forge and fabric versions for modrinth - mezz
- List fewer changes in the changelog.md - mezz
- Add modrinth upload task - mezz
- Fix parchment mapping repo resolution for Fabric projects - mezz
- Expose config serializers to the API - mezz
- Expose control of the configs to the API - mezz
- Minor cleanup - mezz
- Clean up ReflectionUtil - mezz
- Fix #3079 Write the blacklist to file if the file does not exist yet - mezz
- Simplify platform config helper code - mezz
- Speed up maven repo resolution - mezz
- update to Recommended Forge for 1.19.3 - mezz
- Close #3077, Add link to open the JEI config folder when you click the settings button - mezz
- remove jar archive in Jenkins (it is already available in maven and curseforge) - mezz
- use tools.jdk for Jenkinsfile instead of JAVA_HOME env var - mezz
- Fix #3093 Create a runtime registration step before onRuntimeAvailable - mezz
- Hide ingredients that have the tag "c:hidden_from_recipe_viewers" - mezz
- Update to 1.19.3 - mezz
- chore: Add Gui and Library maven publish to Jenkinsfile (#3066) - Kli Kli
- fix sources jar configuration - mezz
- fix publishing of sources jars for Gui and Library - mezz
- publish Library and Gui jars to maven - mezz
- Fix publishing the Core artifact - mezz
- Code cleanup - mezz
- Split up the GUI code and add API methods so that the GUI mostly depends on the API (#3058) - James Mitchell
- update pt_br (#3040) - FITFC
- log gui change on debug mode only (#3052) - Jonathan Colmenares
- Mark 1.19.2 builds as betas - mezz
- Fix hiding items from recipes via the API - mezz
- Reduce memory used by an adversarial PacketRecipeTransfer - mezz
- Split drag handling from input handling, add debug mode logs for input handling - mezz
- #3018 Fix crashing VanillaPlugin on invalid brewing recipes - mezz
- fix internal javadoc - mezz
- #3022 Only delete items on left-click - mezz
- #3022 Fix picking up multiple items with the mouse in cheat mode - mezz
- Ensure packets are handled on the correct thread - mezz
- add IJeiHelpers#getRecipeType to help addon mods - mezz
- Fix #2993 Reduce recipe validation errors to debug logs - mezz
- Fix #3014 Saving edit-mode changes to file fails - mezz
- fix ConfigSerializer sorting for config categories - mezz
- Fix #3009 returning negative X/Y values from getGuiExtraAreas() breaks filter text selection - mezz
- Improve performance of checking fuels on Fabric (#2997) - Technici4n
- minor cleanup - mezz
- Minor cleanup in config code - mezz
- Prefer more abundant items first for recipe transfer (#2987) - DBotThePony
- Clean up unused imports - mezz
- Fix #2968 Add Fabric support for Potion recipes - mezz
- Close #2963 Add catalogueImageIcon - mezz
- Fix #2978 fix server-side error logs from platform handler when deleting items - mezz
- Fix #2817 Expose more RecipeTransfer utils in IRecipeTransferHandlerHelper - mezz
- Close #2795 Add API to get a RecipeType from a ResourceLocation - mezz
- Fix #2976 use FluidVariantRendering for Fabric fluids with compound tags - mezz
- Fix #2195 Anvil text "Enchantment Cost" has incorrect shadows - mezz
- Close #1579 Allow using Screen with IGlobalGuiHandler - mezz
- Close #391 Add shield decoration recipes - mezz
- Make the `Show Recipes` tooltip optional in the API (#2972) - Relentless
- Allow recipe transfer errors to set button color highlight (#2971) - Technici4n
- Fix #2959 Update to Fabric API 0.60 - mezz
- Close #2951 Update recipe transfer handlers every tick - mezz
- Github: increase stale action's operations per run - mezz
- Github: do not comment when locking closed issues over 1 year old - mezz
- Automatically lock Github issues older than 1 year old - mezz
- enable automatic marking and closing of stale issues - mezz
- start marking stale issues starting with the oldest - mezz
- testing github action to close stale issues - mezz
- testing github action to close stale issues - mezz
- testing github action to close stale issues - mezz
- testing github action to close stale issues - mezz
- Add github stale workflow action in dry-run mode - mezz
- Update dependencies for Minecraft 1.19.2 - mezz
- Improve javadocs for IIngredientAcceptor#addFluidStack - mezz
- Fix #2939 Crash on Forge when typing - mezz
- Fix #2899 Cheat mode not working when connected to dedicated server - mezz
- Clean up unused method - mezz
- Update for Minecraft 1.19.1 - mezz
- Minor code cleanup - mezz
- Fix #2875 Fix recipe slot highlight and RecipeTransferErrorTooltip display. (#2922) - vfyjxf
- Update Forge version used in the dev environment - mezz
- Add convenience functions to reduce the need for using VanillaTypes.ITEM_STACK - mezz
- Add Kazakh translation (#2912) - AlibekAytjan
- Update bg_bg.json (#2910) - Deyan Nikolov
- Create convenience function for adding a fluid ingredient to IIngredientAcceptor - mezz
- Close #2901 Make Crafting Grid Helper return the slots it creates - mezz
- Fix #2898 Expose "show uses/recipes" key bindings in the API - mezz
- Fix #2897 Hovering over recipe tabs can ignore key inputs - mezz
- Fix #2873 Use the correct mouseReleased call to finish a click on Fabric - mezz
- Fix #2871 Fix text field synchronization from mods via the API - mezz
- Fix #2873 Ghost ingredient handling on Fabric - mezz
- Update Polish translation (#2874) - Greg-21
- Use an accesswidener to access fields with Fabric - mezz
- update parchment mappings - mezz
- Fix #2839 Improve widget focusing behavior with the search box - mezz
- Fix #2890 Protect against broken recipe transfer handlers crashing - mezz
- Clean up unused imports - mezz
- Update to support the breaking changes in forge (#2886) - Sara Freimer
- clean up configs slightly - mezz
- Cleanup - mezz
- update parchment version - mezz
- Update dev forge and mappings - mezz
- set gradle to no longer use configure-on-demand, it breaks ForgeGradle - mezz
- Remove old createFocusLink method - mezz
- Fix improper property use causing invalid dependency POM (#2854) - sciwhiz12
- The archivesName property of BasePluginExtension is a Property<String>.
- The default implementation of toString() for a Property is to print out
- their name and owning object, and not the toString() of their contents.
- This meant that passing archivesName to Node#appendNode as a value,
- which calls toString() on it to make it into a String, results in e.g.
- `extension 'base' property 'archivesName'` instead of the expected
- value of e.g. `jei-1.19-common-api`.
- The simple fix is to call Property#get() on archivesName to get its
- actual value and pass that on as the node value.
- Fix #2851 Protect against crash from broken fluids - mezz
- Update to changes in Forge's fluid API (#2852) - Sara Freimer
- version 11 - mezz
- Remove deprecated methods - mezz
- Update for Minecraft 1.19 - mezz
- JEI 10. Add Fabric support. Refactor into a multi-project (#2842) - mezz
- Update sv_se.json (#2836) - A. Regnander
- Updated Russian Translation (#2799) - DrHesperus
- Fix #2812 Add a keybind for the key to exit a recipe screen to the inventory - mezz
- Allow focuses to match multiple ingredients in a recipe slot - mezz
- Fix #2790 Recipes are listed twice when checking the uses of an ingredient that is also a catalyst - mezz
- deprecate some api methods that depend on forge-specific code - mezz
- Create IIngredientTypeWithSubtypes for generic handling of subtypes in ingredients - mezz
- Move config screen into platform service - mezz
- move forge configs into forge folder - mezz
- Add platform server helper - mezz
- Use service to get particle icons - mezz
- Organize packet data into data and context - mezz
- Update es_es.json (#2782) - zeedif
- Fix #2783 Attempted to load class net/minecraft/client/player/LocalPlayer for invalid dist DEDICATED_SERVER - mezz
- Clean up ErrorUtil - mezz
- Move registry access to a service loader - mezz
- Update it_it.json (#2785) - Andrea Costa
- Protect against mod crashes when checking for enchantable items - mezz
- Add access to IIngredientManager from recipe catalyst registration - mezz
- organize some network code into subprojects - mezz
- Refactor server connection logic into its own class - mezz
- Organize some config files into subprojects - mezz
- Move Translator to common.util - mezz
- Include all test results in Jenkins - mezz
- Clean up ReflectionUtil - mezz
- Move more code into the Core and Common subprojects - mezz
- Clean up ColorNamer code - mezz
- Move search logic into core subproject - mezz
- Create "Core" subproject for code that does not depend on Minecraft - mezz
- Fix #2756 Fuel recipes with high values can overflow the recipe background - mezz
- Close #2771 Allow IRecipeTransferInfo to return a transfer error if it can't handle the recipe - mezz
- Improve startup code to be more resilient to modded bugs - mezz
- Fix bookmark config creation - mezz
- Exclude duplicate files from output jars - mezz
- Isolate changelog plugin in a subproject - mezz
- Constrain gitchangelog asm version - mezz
- fix asm coords to org.ow2.asm:asm - mezz
- add comment for asm constraint - mezz
- Try constraining asm to the right version - mezz
- Update dev Forge version - mezz
- Organize internal code into a multiproject (#2772) - mezz
- Update forge maven artifact id - mezz
- Update Jenkinsfile - mezz
- update Jenkinsfile - mezz
- update Jenkinsfile - mezz
- Make the give notification message work for any player that has a server - mezz
- fix changelog path - mezz
- fix project dependency - mezz
- Ensure ProcessResources updates on every new version - mezz
- Update Jenkinsfile - mezz
- Update Jenkinsfile - mezz
- Organize project code - mezz
- Fix gradle project properties - mezz
- Use net.minecraft.MethodsReturnNonnullByDefault - mezz
- Update Forge in dev environment - mezz
- Fix #2751 Crash when MC window becomes too narrow - mezz
- Update Jenkinsfile to always run tests - mezz
- Update Jenkinsfile - mezz
- Update Jenkinsfile for publishing to CurseForge - mezz
- Migrate build.gradle to build.gradle.kts (#2761) - mezz
- Co-authored-by: Jared <jaredlll08@gmail.com>
- Fix #2754 Crash when GUI extends offscreen - mezz
- Fix #2752 Crash on gui slots that are to the left or above the gui - mezz
- Display hidden ingredients in a recipe if there are no other ingredients to show - mezz
- Allow focus linking with invisible ingredients - mezz
- Fix debug recipes - mezz
- update JUnit - mezz
- Clean up build script - mezz
- Run Spotless cleanup - mezz
- Fix bookmark config directory creation - mezz
- Fix #2744 Workaround for Optifine bug - mezz
- Fix #2744 Workaround for Optifine bug - mezz
- Clean up some tags code - mezz
- suppress more deprecation warnings - mezz
- Use Parchment mappings in dev environment - mezz
- Make potion effects render in compact mode when JEI is open - mezz
- add more client run configurations in developer environment - mezz
- minor cleanup - mezz
- Link anvil recipe input/output focuses - mezz
- Code cleanup - mezz
- Fix logic when there are broken recipe layouts - mezz
- Minor code cleanup - mezz
- Fix type of IRecipeLookup#limitFocus - mezz
- Refactor: Replace IRecipeCategory.getUid() ResourceLocation with RecipeType - mezz
- Mark ISlowRenderItem as deprecated - mezz
- Minor cleanup - mezz
- Remove unused BookmarkOverlayToggleEvent - mezz
- Remove FastItemRendering, it is no longer necessary and can cause conflicts - mezz
- Add access to IJeiHelpers from IJeiRuntime - mezz
- Remove persistent WorldConfig and untangle filter text logic - mezz
- GUI code refactor. Add configs for ingredient list and bookmark list layouts. (#2711) - mezz
- Fix #2733 Better handling for /reload - mezz
- Fix #2733 JEI doesn't update after /reload - mezz
- Clarify Github Issue Templates - mezz
- Add github issue templates - mezz
- Update README - mezz
- Simplify code for IngredientSorterComparators#getTagForSorting - mezz
Kiwi 🥝 (Forge) 11.8.20
11.8.20
- fix: suppress coremod madness (close #63)
11.8.19
- feat: mapping resolver
- fix: BlockFamilyInferrer
11.8.15 - fix(customization): incompatibility with AAA Particles
- fix: debug tooltip not working in multiplayer
- improve(customization): no longer fail silently
11.8.14 - fix (customization): incompatibility with FastSuite (hopefully)
11.8.13 - improve: raise the priority of shape
- fix: StonecutterRecipeMaker generating incorrect stonecutting recipes
11.8.12 - fix (kswitch): incompatibility with botania
- feat: print families command
11.8.11 - refactor: FrontAndTopShape
11.8.10 - fix: no occlusion for glass blocks
11.8.9 - fix: an oversight causing KSwitch working correctly
- feat: OneTimeLoader loading condition
11.8.8 - No changelog provided
11.8.7 - fix: defer item decoding
11.8.6 - fix: leaves template
11.8.5 - fix: crash with other mods (close #31)
11.8.4
- improve: only register KeyMapping when necessary
11.8.3 - feat: add KSit mod
11.8.2 - fix: move some mixins out of customization package to make ColorProviderUtil works properly
- fix: build
11.8.1 - No changelog provided
11.8.0 - feat: BlockFamilyInferrer, part 4. add lowcode mods
- build: exclude excludes from jarJar
- build: shadowJar include jarJar
- feat: BlockFamilyInferrer, part 3
- feat: BlockFamilyInferrer, part 2
- feat: persistent creative inventory
- feat: BlockFamilyInferrer, part 1
- feat: placement flow
- improve: creative tab sorting
- feat: creative tab content insertion
- feat: item color provider & food block
- fix: some missing stuff
- feat: customization
- improve: contributors system
11.6.2 - feat: yaml utils, part 2
11.6.1 - feat: yaml utils
- fix: datagen in test
11.6.0 - fix: LocalizableItem NPE
- feat: disable trader and phantom spawning in debugLevelRules
- improve: make registration logging more compact
- fix: creative tab display name
- improve: more flexible language provider
11.5.5 - improve: change the time of showing tooltip hint
- fix: crash if config file is empty (close #53)
- improve: repository filtering for jitpack
- feat: use our own source of EvalEx
11.5.3 - fix: cannot join server (#50)
11.5.2
- fix: AlternativesIngredient
Music Maker Mod 1.0.2
Fixed a crash with remaining block instrument music spirits, added sanitization to the import function, fixed some message translation keys getting mixed up
Oh The Biomes We've Gone 1.0.5-Beta
1.0.5-Beta
- Workaround for a crash involving fruit leaves decay (No Drops)
- Change in how decaying leaves drop there fruit
- Change PrairieGrassMixin.java to use Inject to be more compatible with other mods
1.0.4-Beta - Use Chunk Seeded Random for Crag Gardens Extensions
- Fix Palo Verde Logs and Wood not having drops
- Fix Orchard Trees requiring 2x2
- Fix Incompatibility with Nature's Spirit
1.0.3-Beta - Fix Lush Farmland and grass not having loottables
- Fix sandy farmland not having a loottable
- Remove Vanilla Igloos from Shattered Glacier
- Fix a bunch of Leaves drops
- Remove Extra ModPlatform Classes, Add getConfigPath to PlatformHandler
- Custom Mushroom Sizes
- Add Huge Mushroom growers to mushrooms blocks
- Add Hanging Sign Recipes
- Make advancements not all Challenges
1.0.2-Beta - Fix Golden Apple from Green Apple Recipe overriding Vanilla Recipe
- Fix Jacaranda Bushes Missing Collision
- Move Platform based things to AutoService
- Fix Wood Leaves being in Axe Mineable instead of Hoe Mineable
- Fix Fruitblocks not dropping when the leaf above them decays
- Fix palm saplings requiring 2x2 and dirt and not sand
- Fix Firecracker Leaves dropping fir saplings
- Remove the need for PrairieGrassMixin.java on Forge Side by using BoneMealEvent
1.0.1-Beta - Allow BoneMealing Allium Flower Bushes into Tall Alliums
- Fix Crashing when going near fruit blocks on Fabric
- Fix Podzol Floors in Cakes under Sakura Grove
- Fix incompatibility with William Wythers' Overhauled Overworld
- Add BWG Logs to Logs That Burn Tag
- Fix a bunch of incorrect rendertypes around Plant like blocks
- Remove Surface Lava Pools from Forest like biomes
- Fix ores not genning in Eroded Borealis
- BoneMealing Tall Alliums Makes Giant Alliums
- Increase rate of Pumpkin in Pumpkin Valley
1.0.0-Beta - Initial release
Quark 4.0-460
https://github.com/VazkiiMods/Quark/releases/tag/release-1.20.1-4.0-460
Raised 4.0.0
- Added API
- Added support for translating bossbar, sidebar, effects, players, and toasts
- Added support for x-axis translation
- Added support to automatically detect resource pack support for texture option
- Added support to not alter the hotbar selector for texture option
- Changed default options screen keybind to ` (grave accent)
- Reworked config to a great extent
- Reworked options screen
- Reworked commands
- Removed Fabric Object Share support
- Restructured to Mojmap style (and rewritten in Mojmap)
- Added NeoForge support
Simple Voice Chat 2.5.20
- Added Vietnamese translation
Sinytra Connector 1.0.0-beta.45
- Develop beta 45 (#1265) (Su5eD)
- Fix gems mistakenly ending up tagged as tools (Su5eD)
- Resetting owners causes race condition on serialization (Su5eD)
- Avoid early setup on invalid loading state (Su5eD)
What Are They Up To (Watut) 1.1.3
- New config system to make mod items that move arms compatible with watut, fixes artifacts, not enough animations, timeless and classic guns by default, see config watut-item-arm-adjustments.json for more info
- Fix showing things when player invisible
- Fix death screen making dead player animate
- Fix dedicated server crash from 1.1.2
XK's Decoration 0.8.1 (Release)
0.8.1
- chore: update Kiwi
0.8.0 - feat: pipe interaction
- chore: update Kiwi
- refactor: display blocks
0.7.2 - improve: remove NarrowDoorsBlock.java
- improve: narrow doors hitbox
- chore: update Kiwi
- fix: hitboxes
- chore: update Kiwi
- fix: hitboxes and item models
- chore: update Kiwi
- fix: hitboxes
- fix: hitboxes
- fix: more models
0.7.1 - fix: bugs
- fix: bugs
- fix: hitboxes
0.7.0 - fix: wooden shelf hitboxes
- feat: make it possible to change direction of oblique air duct block in survival mode
- fix: glass related issues
- fix: missing models and hitboxes
- chore: attempt to add Shimmer integration
- fix: the collision of hollow steel half beam
- fix: more models
- fix: stone handrail
- fix: render type
- fix: wooden shelf
- Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge
0.6.6 - fix: hitboxes
- fix: more models
- fix: more models
- Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge
- fix: missing blockstates of wooden tables (#33)
- fix: more models
0.6.5 - improve: mixin stability
- fix: Blocks.AIR.asItem() getting polluted
- fix: do not generate loot table for mimic walls
- chore: try to reduce jar file size
0.6.4 - feat: new models
0.6.3 - feat: add random variant blocks
- fix: datagen again. add bunch of new block models
0.6.2 - fix: crash with other mods (close #31)
0.6.1
- fix
0.6.0 - chore: update Kiwi
0.5.4 - fix: incompatibility with DiagonalFences
- feat: more codecs
0.5.3 - feat: registry ordering
- fix: small roof eave placement
0.5.2 - feat: make creating more blocks possible
- feat: wooden screen, column head
- fix: seat facing
- chore: rename command name
0.5.1 - chore: update dependency
- feat: more recipes
- 木质栅栏物品模型 (#28)
- 补充漆木门类物品贴图 (#27)
- fix: ConvertScreen animation
- feat: multiple blocks item. fixed some data-gen issues
- feat: data-driven items
- 添加缺失的漆木类贴图和模型 (#26)
- feat & fix: basic recipes, loot tables, hardness
- improve: cache transformed shapes
- fix: "Received passengers for unknown entity"
- improve: error handling
- feat(script): default English name, duplicate ID checker
- refactor: re-implement the sitting feature
- feat: data-driven block shapes, part 3
- feat: change script config format to yaml
- feat: ConfiguringShape, part 1
- feat: slot-linking is now skippable
- feat: builder rule prototype
- feat: block switcher
- feat: block family
- feat: data-driven block shapes. rename packages
- fix: slot links
- feat: placement system, part 6
- feat: placement system, part 5
- feat: placement system, part 4
- feat: place counter. random match result
- feat: fine-tune placement system. fix random things
- feat: SimplePropertiesComponent
- feat: slot provider, part 4
- feat: slot provider, part 3
- feat: slot provider, part 2
- feat: yamlify yeah
- feat: slot provider, part 1
- feat: data-driven CanSurviveHandler
- feat: PartialVanillaProperties
- feat: finish block template default values
- feat: now sustain_plant is now based on block tag
- fix: data gen
- feat: now you can define default values in a template
- feat: game object gen, part 9, color providers, tool-related tags
- feat: game object gen, part 8, generate tags
- feat: comment out more unused code. move misc registration to the module system
- feat: game object gen, part 7, data-driven most blocks
- feat: export and import tab contents order
- feat: game object gen, part 6
- feat: game object gen, part 5, working data-driven blocks
- feat: game object gen, part 4, data-driven render type assigning
- feat: game object gen, part 3, nuke builtin tabs
- feat: game object gen, part 2
- feat: game object gen, part 1
- fix: some tech tables should not be directional
- feat: recipes 2
- feat: recipes
- feat: loot tables
- feat: CycleVariantsComponent
- chore: rename package
- feat: ready to build
- feat: stackable blocks
- feat: foods
- feat: random furnitures
- feat: hanging fascia
- fix: make factory lights no longer directional
- feat: screens
- feat: wooden fence heads
- feat: wooden fences
- feat: item&block display
- feat: console
- feat: directional blocks
- feat: walls
- feat: trapdoor models
- feat(datagen): add models, blockstate (#25)
- feat: add hollow steel bars
- feat: add dougong
- feat: add stone columns and mouldings
- feat: fallen leaves on slab
- feat: the ultimate fix of the natural slabs
- feat: assign render type through block settings
- Merge branch '1.20.1-forge' of https://github.com/teaconmc/XKDeco into 1.20.1-forge
- feat: moulding blocks, part 1
- feat: add support for SnowyDirt on Plant (#24)
- feat: let sand blocks have gravity
- feat: add Hollow Steel Half Beam
- fix: wall block connection
- feat: add shortcut shape setter. more detailed control to the GlassType. add steel ladders. make components persist order
- feat: add DirectionalComponent. replace BasicFullDirectionBlock
- feat: add HorizontalComponent. fix datagen
- feat: block flattening, part 7, block property injection
- feat: block flattening, part 6, simplify block settings assigning
- feat: block flattening, part 5, canSurviveHandler & fluid state handling
- chore: rename: special wall -> mimic wall
- feat: model datagen, part 9, custom walls
- feat: model datagen, part 8, glass stairs
- feat: block flattening, part 4, nuke ShapeFunction
- 去除玻璃楼梯内部多余贴图
- feat: block flattening, part 2, glass types
- feat: block flattening, part 2, air duct collision
- feat: block flattening, part 1
- feat: model datagen, part 7
- feat: model datagen, part 6, air duct
- feat: model datagen, part 5
- feat: model datagen, part 4
- feat: model datagen, part 3
- feat: model datagen, part 2
- feat: model datagen, part 1
- chore: project setup
- chore: reformat code
- fix: compiler complaints on Eclipse
Zeta 1.0-24
https://github.com/VazkiiMods/Zeta/releases/tag/release-1.20.1-1.0-24