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Unicorn RL Craft

Inspired by RL craft but bought to 1.20.1 and given a RPG twist, full of pixies, dragons, Crops, amazing structures and more!
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Unicorns RLCraft 2.2.zip

File nameUnicorns RLCraft 2.2.zip
Uploaded
Mar 21, 2026
Downloads
54
Size
3.7 MB
Mod Loaders
Forge
File ID
7792053
Type
R
Release
Supported game versions
  • 1.20.1

What's new

=== IMPORTANT NOTICE ===

HUGE update: Back up your worlds before continuing!

 

Mods REMOVED:

Stonezone

No enchantment level cap

Every compat

-          These were removed due to constant server crashes, they were appearing unstable and I made the hard decision to just remove them.

Gravestone (We have a better mod now)

 

Mods ADDED:

Badmobs - Allowed me to blacklist Kobolds (You can reenable them in the config but they give me eternal anxiety LOL)

The graveyard - Wanted to add this mod for a while but due to its nature and other mods it was going to be slightly tricky, I disabled the quark totem of holding to prevent conflicts - I also disabled the quark enchantment but if you prefer it, you can reenable it in the configs too 😊

 

MASSIVE ADDITION: The Potato Merchant!

There is a new chapter in the quest book called The Potato Merchant, here you can sell poisonous potatoes for various items like spawn eggs, transportation, events and seeds/saplings (Feel free to suggest future additions) OR Sell items for poisonous potatoes.

 

LOOTBAGS: Complete overhaul. We deleted the old loot tables and added brand new loot tables.

The rarities are now handled as follows:

(Example) If a common lootbags holds 5 different mods worth of items, an uncommon lootbag will hold 6 or 7 mods worth of items!

Common: For people right off spawn! Contain great early survival items!

Uncommon: For players whom have JUST settled

Rare: For players getting closer to diamond age

Epic: For players surpassing diamond stage

LEGENDARY: Truly legendary πŸ˜‰

UNKNOW BOXES: There were 140ish outcomes, some included falling into the void and spawning the ender dragon. I have now removed any potential events that would cause mass world damage (Ender dragon) or the potential to instantly loose everything (Falling into the void) However, I DO recommend having a home set! (/sethome) and not opening them at your base πŸ‘οΈπŸ‘„πŸ‘οΈ

There are now 300! Possible outcomes!

 

Did I go too crazy? Or just the perfect amount?

Let me know your thoughts!

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