
This pack is a fun project, created for a group of friends. It contains many known mods, but the way they are connected is different that expected.
Exploration and slow progression is a recommendation for the modpack, as it does not intend to become an experience to fly through, with some limits to progression that requires some chill farming on the background. The pack is still a work in progress, with future bosses and progression coming in.
Magic is so important in this pack, and the game is balanced around survival and the extreme hp and healing stats of apotheosis, requiring some heavy preparation before bosses (specially Scylla, I hate that boss so much).
Regular updates will be rolled in to match any players that want to play and progress.
Recntly added SOULS - made with several different boss drops, these lategame items are useful to create some unique blocks or trinkets. The souls combine together into the soul of Arcanum, an item which can be crafted into a boss rush event. Upon beating the boss rush, you will be granted with an essence usable in crafting creative items.
Any recommendations or comments would be appreciated in order to improve this experience (really). Feel free to reach out about any mods that can be added or any upgrade to the current ones.
I hope you have fun playing this pack, and have a great day!


Current issues :
Night vision occasionally causes strobing of light sources (likely shader dependent)
Chunks load gradually slower with time (reloading does not help)
Some structure levels feel unfair or too op (fix in progress)
Some people have no friends to play this with (skill issue - Can create a version with essentials mod if required (reach out))
Work in Progress :
Chunkloading fix
Structure difficulty editing
Addition of new items that can be bought with ingame currency
…