Trash Panda Craft

A pack where you scurry around like a trash panda to survive the brutal world.

File Details

Trash Panda Craft-0.5.7.zip

  • R
  • Apr 10, 2023
  • 26.30 MB
  • 39
  • 1.16.5
  • Forge

File Name

Trash Panda Craft-0.5.7.zip

Supported Versions

  • 1.16.5

Changelog: 0.5.7 

 

  • Updated Advanced Chimneys 
  • reworked: ventilation system and its connection rules (thanks Telemnor, Shadowguardian91, Famout, TheGaragoth, EliotXII, Paril101) 
  • implemented: multi-block chimneys 
  • implemented: ability to repaint chimneys (thanks Archi9, chead2000 and Syndaryl01) 
  • implemented: ability to use a pump pipe as a chimney 
  • implemented: ability to connect a hopper to a vent pipe in order to pump smoke/pollution down (thanks bubabbedi) 
  • added: a pipe connecting the pump to the hopper that can be lifted up to clear the sky of pollution (thanks AluzGaming, JumboTheSunBro, Pulp_Star and marcellix102) 
  • added: config option for switching to vanilla particles for compatibility with mods that replace them (thanks KyanoAng3l0) 
  • added: support for Create: Steam Powered (thanks benjig_20 and emanuele_246gi) 
  • added: decorative chimney top (thanks rabbittechteam) 
  • added: Wooden Paintbrush for repainting chimneys, vents and pumps 
  • improved: performance by spawning smoke particles only in the topmost opaque chimney 
  • improved: recipes to be compatible with the vanilla recipe book 
  • improved: configs by moving simple settings to the toml files 
  • changed: recipes to use tags instead of items for better mod compatibility (thanks Velocityraptor_real) 
  • tagged: all chimneys as '#forge:chimneys' 
  • fixed: fluctuating smoke intensity when multiple sources are connected to one chimney 
  • removed: retro smoke particles because they were terrible 
  • removed: all unnecessary blocks, keeping only a few materials as a basis for further painting 
  • NOTE: all old chimneys, vents and pumps in the existing world will be converted to their stone variants 
  • requires: ForgeEndertech 7.3.0.0 or above 
  • Updated Fish's Undead Rising 
  • Updated GraveStones 
  • Updated to official mappings 
  • Added ukrainian translation 
  • Added japanese translation 
  • Fixed ghost player attributes 
  • Fixed grave names 
  • Fixed freeze with epic fight mod 
  • Updated Pollution of the Realms 
  • updated: pathfinding algorithms to work with the new vent system implemented in Advanced Chimneys 6.1.0.0 
  • implemented: ability to specify different effects on the same block depending on pollution level (thanks rabbittechteam) 
  • implemented: ability to use a pump pipe as a chimney 
  • added: support for Create: Steam Powered (thanks to benjig_20 and emanuele_246gi) 
  • added: command /pother locate configs to open the mod config folder 
  • added: particle effects when pollutants are captured by the filter 
  • added: by-product creation progress bar to the filter frame 
  • added: possibility to extract by-products out of the filter frame from any side (thanks Hexidecimark, Gliese_832_c, ApexAlphaWulf, Its_Nix_ and HonzaVinCZ) 
  • changed: default filter by-products to dyes 
  • improved: performance by pumping filters without unnecessary spawning of pollution entities 
  • fixed: immune entity parser looking for comma delimiter instead of "->" (thanks ppaawwll) 
  • fixed: getting incorrect filter capacity when there was only one item in the filter frame (thanks The_Arcanian) 
  • fixed: shift-click not working properly in the filter frame inventory (thanks Paril101) 
  • fixed: partial wear of the filter material being not saved between sessions 
  • filter frame now generates a redstone signal only if connected directly to the pump 
  • requires: ForgeEndertech 7.3.0.0 or above 
  • updated: support for PneumaticCraft: Repressurized (thanks to benjig_20) 
  • requires: ForgeEndertech 7.3.0.0 or above 
  • Updated ForgeEndertech 
  • implemented: ChameleonBlockModel class 
  • implemented: ChameleonBlockTile class 
  • implemented: VentPipe.Output and VentPipe.Input classes 
  • implemented: Counters.IntCounter class 
  • implemented: IPole interface 
  • implemented: WorldSearch.VertCylinder abstract class 
  • implemented: better CacheCleaner class 
  • implemented: ability to connect a hopper to a vent pipe in order to pump smoke/pollution down (thanks bubabbedi) 
  • added: config setting to define custom hoppers with different suction range (thanks darkosto) 
  • added: ForgeEntity.otherHand() method 
  • added: ForgeItem.indexIn() method 
  • added: ISmokeContainer.getClosestActiveExhaustPumps() method 
  • added: methods to ColorARGB class for blending and approximating colors 
  • added: WorldSearch.TileNeighbors.getActivePumps method 
  • added: CommonMath.sameSign() method 
  • added: BlockStatesMap.parseIntegers method 
  • added: ISmokeContainer.Type.PIPE enum constant 
  • improved: WeightedList class 
  • improved: RegistryEntriesInit class 
  • improved: model replacer to work with block models 
  • reworked: SmokeContainers class 
  • fixed: CommonMath.roundTo() method 
  • fixed: terrible formatting of float values in toml configs 
  • fixed: glass meters getting damage when hitting non-solid objects 
  • fixed: GameTime.mult method not preserving time shift and breaking compatibility with periodic updates 
  • fixed: concurrent modification exception at ArrayDeque$DeqIterator.next (thanks FoxMcloud5655) 
  • fixed: concurrent modification exception in GlassMeterRenderer class (thanks PJRamaglia, NotherWhiteDude and Taknax) 
  • fixed: potential issue in Positions.getLastInLine method 
  • fixed: a bug where setting item durability to 0 would make the item permanently broken 
  • requires: Forge 36.2.0 or above 
  • Updated BisectHosting Server Integration Menu [FORGE] 
  • - General bug fixes 
  • - New Public Server Lists feature 
  • - Upgraded configuration menu 
  • Updated Memory Leak Fix 
  • Updated  Better Villages – Forge 
  • Updated Xaero's Minimap 
  • Updated Xaero's World Map 
  • Updated Mowzie's Mobs 
  • * Fix animations not playing with recent versions of Geckolib 
  • * Fix dyed armor overlays not following player animations 
  • * Fix floating boxes during player animations when wearing Mowzie's Mobs armor 
  • Removed Refinded Pipes, as it inpacted performance, might be added back in future, if the issue is fixed 
  • Added Pipez mod, as replacement for Refined pipes mod 
  • This mod adds simple and highly configurable pipes that are designed to create as little lag as possible. 
  • Updated Library Ferret – Forge 
  • Updated Horde mod 
  • fix incompatibility with some mods that change respawning 
  • fix crashes caused by a null pointer exception with zombie players and conversions 
  • Added Farsight [Forge] mod 
  • Farsight is a client-side util which lets you see farther on servers than the servers view distance.  
  • It works by having the client keep the chunk data, even when the server unloads that chunk up to a max distance of 32 chunks(configurable). 
  • Updated Supplementaries 
  • Fixed a crash when rope knots were placed by structures 
  • Placed sticks can rotate with structures 
  • Removed custom configured menu as recent update broke it 
  • Backported all relevant texture changes 
  • Updated Better End Potato Edition 
  • Hopefully fix crash with Botania.