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Transcendence

Explore. Learn. Survive. Thrive. Upgrade. Transcend.

File Details

Transcendence-0.1.5b.zip

  • B
  • Aug 23, 2018
  • 4.38 MB
  • 235
  • 1.12.2

File Name

Transcendence-0.1.5b.zip

Supported Versions

  • 1.12.2

relatively small update for mod updates and stuff.

 

Mod updates and changes

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updated Chococraft
Updated Ember Rekindled (fixes extreme lag when searching recipes for stuff and ending up in the dawnstone anvil tab which was bugged)
Updated Foam Fix
Updated Hooked
Updated Pam's Harvestcraft
Updated Robotic Parts
Updated Silent Lib

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Gameplay, Configs and Balancing etc

 

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Nerfed some mystical aggriculture configs. No bonus seeds, slightly less bonus essence gain chance. growth accelerator tick cooldown is 5 instead of 0 (I have a feeling 0 would crash it or be outrageously op if it ever got used, since I kinda misread the config at the time when I did configure it as such. :V)

 

Enabled Clouds and Redwood trees in Natura (turns out they're off by default)

 

Default keybindings for dungeon tactic trinkets are Ctrl+Z,X,C or V for their respective slot if you happen to find a trinket and enchant it for use.

 

Default keybinding for dungeon tactics shield bash is shift-rightclick, only works with DT shields since it's a DT feature. :V

 

Blacklisted kindred legacy and androids from Aether. (dim4) this should give the aether some space to spawn it's own mobs it's meant to spawn, or thats the hope.

 

Kindred legacy mobs that fight normal mobs no longer fight normal mobs, due to a potential crash (that I did have while testing and playing) when they fight with cyber zombies with certain upgrades. if that bug gets fixed, I'll re-enable it.

 

Sped up Matter decomposer and halved it's standard cost.

 

nerfed spawn rate on my previously buffed dimension dungeon spawn rates.

 

turned off cyberware visual changes to players to pre-empt potential graphical weirdness and openGL crashing I remember having in a previous pack.