File Details
Transcendence-0.1.3.zip
- B
- Aug 11, 2018
- 4.31 MB
- 193
- 1.12.2
File Name
Transcendence-0.1.3.zip
Supported Versions
- 1.12.2
Mod Changes and Additions/Removals
---
Updated Actually additions
Updated Angel of Vengeance
Updated applejuice Skin
Updated Creative Core
Updated Cyclic
Updated Doggy Talents
Updated Dungeon Tactics
Updated Hammer Core
Updated Hooked
Updated Inventory Pets (FINALLY the loot pet is fixed!)
Updated Just enough Resources
Updated LLibrary
Updated Librarian Lib
Updated Player Revive
Updated Random Things
updated Silent Lib
Update UniDict
Updated Worley Caves
Added Nutrition (fill nutrition bars, get really stronk buffs)
Added Linear (Click and drag building that works in survival without anything)
Added Roots Classic (small mod with some neato druidic staffs, spells and rituals)
Added Better Combat Rebirth (dualwielding!)
Added Hardcore Darkness (It's spooky time... :3)
---
Configs, quests and gameplay changes
---
9 new quests finishing off "A Proper story" and then introducing some other things through the 4 characters on the main menu. These ones are quite long reading wise, but thank you for reading if you do. :D
Magma zombies from Mobultion have been turned right off cause of server crashing errors.
Difficulty Scaling Changes:
Area Difficulty increases by 1 for each 50 blocks from spawn. (was every 100).
difficulty increases by 1 every 50 mob kills. Spikes by 10 for a boss kill. Reduces by 10 for defeating a blight mob (purple fires, really deadly, drop heart shards).
No changes from Death, sleep or over time.
Difficulty changes for mob kills etc go up and down faster based on the current moon phase, where the first value is full moon, and 5th value is new moon: [1.5, 1.2, 1.0, 0.8, 0.6, 0.8, 1.0, 1.2]
Hardcore Darkness removes minimum light level, so watch out in caves now! But fear not, the moon will light your way on the surface still, and places exposed to the sky won't be completely pitch black either. End and nether will still remain the same. Other dimension though, we'll have to see what kind of impact it has. *shrug!* expect bright full moons, and almost pitch new moon nights regardless. :3
Added Battle Harness Set to Monk enabled equipment for bonuses etc from it. Since... well, Kenzo wears it.
Better Combat is in allowing you to dualwield! Attack flash times are separate per hand, but other features that make it extra strong like the attack size, extra swipes for all and attack range buff are off. However offhand deals full damage, so theres that.
Nutrition is in the pack however it's not how it normally would be! Nutrition only drains as a death penalty, so it'll always go up, just if you die it goes down sharply by 20 with a min of 10. Starts at 40. However nutrition only goes up at 20% rate making it a more long term food eating quest kinda deal as described by Jane in the later quests. Buffs are still available at the top if you max your bars. Just don't die. :P
Linear is on by default and works with shift etc like it normally would. I mapped the turn off keys and placement style over to home and page down.
Carry on in naturally mapped to Ctrl instead of shift now by default, much like the Ore Excavator mod. since shift rightclick is needed for some interactions and you end up picking up stuff you don't want to pick up. :V
---
known Bugs:
===
Player Revive destroys baubles. This was actually a twilight forest issue, but it has been resolved in dev. and actually, the baubles disappearing are actually still there, you just have to relog to make them pop out of limbo (due to something twilight forest was doing related to it's charms of keeping). Hopefully as soon as twilight forest is updated next this will be fixed! But until then, um... bear with it a little longer. :<
Everything dealing double damage from the main hand. This is a minestuck issue. Enjoy it while it lasts since it's fixed in the latest version. However minestuck Arsenal is currently being waited on due to changes within the base mod that make them crash and myself having used items from it in quests already. :V So when Arsenal updates that'll get fixed too. :D
===

