File Details
Tough Times 1.1
- R
- Jan 13, 2019
- 979.10 KB
- 37
- 1.12.2
File Name
Tough Times-1.1.zip
Supported Versions
- 1.12.2
Made various small tweaks to some QoL/visual mods.
Balance Changes:
- Foundry is now more expensive as it was a VERY cheap way to re-roll unwanted items.
- Adjusted diamond spawnrate. Veins should now have more than 1 diamond per vein.
- Preliminary adjustments to progression via Reskillable.
Mod Changes:
- Removed Zombie Awareness - I didn't feel like it was adding much other than frequently surrounding you in places that should seem safe.
- Added Mo'villages - Villages were very rare , and a couple of items are gated through trades.
- Added Villager Market - Wonderful organization for player made trading stations.
- Added XP from Harvest - XP was pretty scarce, and it sucks using stone tools for so long.
- Added XP Spawner Control - XP balancing controls for future balance changes
Bug Fixes:
- Fixed stone generating in the Nether
I'm currently looking to implement 1 magic mod, but I haven't decided which to use. I'm avoiding anything that becomes very OP. (Creative flight, insane armor, infinite damage, etc...) Leave your suggestion in the comments or message me.