Too Many Dwellers/Stalkers

As many Dwellers/Stalkers as possible.

File Details

Too Many Dwellers-1.20.1-v1.6.0

  • R
  • Dec 7, 2024
  • 86.85 KB
  • 69
  • 1.20.1
  • Forge

File Name

Too Many Dwellers.zip

Supported Versions

  • 1.20.1

-New ArPhEx spawn rules; they are now added to spawn on all non-vanilla biomes and dimensions, with 10% of spawning normal mobs and 1% of spawning dweller bosses

 

-Some changes made to backrooms; 

You will now get resistance while in backrooms, you are immune to slowness and nausea (implies to 100% fatigue from somnia mod),

Whenever you are in backrooms you will be switched to adventure mode and if you are outside of backrooms game will check if you are in adventure mode and switch you back to survival mode, it has some delay so wait a little bit,

You will receive a pickaxe that can break some blocks in case you get stuck on some of the levels, this pick will dissapear if you were to bring it back to overworld,

You will receive some Garlands from time to time to keep you sane.

 

-Spawn rules for Depth Crawlers were partially broken, now fixed, they will spawn way less in overworld and the nether and will no longer spawn as soon as you start a new world

-Weeping angels can now spawn in the end islands and some dimensions

-Added mod "Item Banning"; blacklisted coal block so you can no longer get it from forest dweller dimension

-Added mod "StaminaZ"; adds stamina bar, when fully exausted let go of your sprint and walk keys

-Added mod "Visible Toggle Sprint"

 

-This all took some time to do, thank you for playing my modpack :)

-Compatible with previous versions of modpack