Too Many Bosses

A rich RPG-exploration modpack for 1.20.1, combining enhanced combat, epic dungeons, mythical creatures, and immersive visual and sound effects.

File Details

Too Many Bosses-v1.2.0-beta-ServerPack.zip

  • B
  • Apr 16, 2025
  • 446.11 MB
  • 4
  • 1.20.1
  • Forge

File Name

Too Many Bosses-v1.2.0-beta-ServerPack.zip

Supported Versions

  • 1.20.1

📝 Changelog – Too Many Bosses: Server Pack v1.2.0-beta
📅 Release Date: 2025-04-16
🧱 Minecraft Version: 1.20.1 (Forge 47.4.0)

The latest version of the Too Many Bosses Server Pack focuses on smarter dungeon scaling, improved config balance, and smoother multiplayer performance. Built for long sessions and epic co-op dungeon crawls! ⚔️🌍


🌟 New Additions & Content:

🆕 Added mod:

  • Dungeon Difficulty – dynamically scales dungeon challenge based on player progression. More intensity, better rewards!

🛠️ Configuration updates:

  • Adjusted difficulty balance and synced with client pack
  • Improved compatibility and performance between mods
  • Minor technical fixes to ServerCore and entity ticking

⚙️ Optimization & Stability:

🚀 ServerCore still going strong:

  • Improved mob activation ranges and reduced tick load
  • Dynamic simulation/view distance scaling

📀 Performance mods:

  • FerriteCore, Krypton, Embeddium, FastSuite (latest versions)
  • Client-side-only mods are auto-skipped during server startup

🐛 Known Issues:
BiomeInfo has been removed due to dedicated server crashes

⚠️ Java 17+ required (Recommended: Java 21)


💡 Tips for low-end setups / VPS hosting:

In server.properties:

view-distance=6 simulation-distance=4

In optimizations.yml:

reduce-sync-loads: true cache-ticking-chunks: true

In servercore/config.yml:

activation-range: enabled: true