Story:
Journey to the land of Astralyn where you and your ragtag group have been summoned to help rebuild the fallen kingdom. King Malifor and his citizens have been pushed back to the last bastion of civilization against the ongoing war with the Nether. The world implores you and your group to help recover lost technologies and magic to help rebuild what is left in order to take down the opposing forces. Will you be able to save this world, or will you be destroyed alongside it?
Gameplay:
Create Kingdoms is designed to be played on a curated map with custom structures and events. In this pack, players are tasked with completing quests, progressing through magic and technology, and conquering dungeons. Starting out the player has a limited access to mods and abilities, however advancing the kingdom helps enhance solo progression. Recipes can be locked behind said progression through the use of GameStages or changed via KubeJS.
The pack tries to maintain a balance between tech, magic, and exploration. In order to progress the story and kingdom such milestones will need to be completed in all three areas. Speaking of exploration, difficulty is increased for mobs as you explore outside the realm of Astralyn. Curated dungeons are placed in strategic spots outside of the realm and hold valuable treasures and lost recipes needed for advancement.
All mod content belongs to its original authors. Compilation of the pack, changes made to the mods for the pack, and reconfiguration are my team's own endeavours.