File Details
Timeless Technician-0.1.4a.zip
- B
- Apr 30, 2020
- 5.48 MB
- 59
- 1.12.2
File Name
Timeless Technician-0.1.4a.zip
Supported Versions
- 1.12.2
-=Mod Changes=-
Updated Refined Storage
Updated Random Patches
Updated Refined Storage Addon
Updated Hammer Lib
Updated NoDamItem
Added DankNull, hopefully they're fixed and not screwy on servers now. it's been updated recently, so we should be good.
Added p455w0rdslib
Removed Liquid Enchanting, too op. 8 bottles of any potion and you could make it infinite on a piece of armor. It'll get abused to hell and people won't bother making moonshine for their buffs. :V
-=Other Changes=-
Improved [Redacted] during the quest "Do you wanted to have a bad time?" so that he's a custom npc and always drops the key item for the next quest when defeated.
Nerfed Illager strike invasion early game to not include "magical" miniboss illagers. But added Pied Piper to the invasion later when difficulty increases.
First invasion will always be a casual mix of vanilla mobs to warm you up. No more cheesey random invasions, atleast at first. Second onwards is fair game.
Buffed Minecolonies by increasing the build and break rate and giving citizens double health and some minor natural armor. Guard types are all stronger too.
Disabled special mob "brute" types due to their highly op ability to cause damage through absorption and everything. Which in the event of dieing to the strange way of applying magic damage causes you to enter a bugged state of dieing which cannot be prevented by any means which can result in becoming soft locked or just really salty deaths when combined with infernals and their skills.
Added another use for dark hearts: Soul receptacle crafting! The Ankh of pray doesn't get consumed. Use them for your corail enchanting needs or save one in your inventory to save you from sudden deaths when regenerations fail. Careful though, regenerations will still be lost because it registers as a proper death! (Unlike the cheese deaths that would occur due to brutes and some infernals which the above change should help.)
Made hearts break into 27 heart crystal dust, and shards into 3.
Made the recipes for scaling health percentage healing kits easier using existing healing items plus heart crystal dust.
Changed the recipe and default controls for particle glove.
Changed Recipe to Pharos Beacon, due to if made and configured right, being literally able to cause mass genocide or permanently disable or buff any type of entity in a 256 range area.
Reduced Grimoire of Gaia mob spawn rates by 25% and increased rat spawn chances a touch.
touched up a typo or two in the quests and replaced the "PS" on the prestige bug with a proper statement for players.
reduced Mekanism copper and tin spawns due to embers and immersive engineering also adding it's own copper and ember's tin.
Blacklisted out of world damage in noDamI so dust of infinity won't annihilate and being voided won't be as instantaneous for those clutch escapes.

