File Details
Timeless Technician-0.1.1c.zip
- B
- Apr 13, 2020
- 5.40 MB
- 41
- 1.12.2
File Name
Timeless Technician-0.1.1c.zip
Supported Versions
- 1.12.2
-=Mod Changes=-
Updated Doctor who Regenerations (praise swirtzly!)
Updated Craft Tweaker
Updated Genetics Reborn
Updated Building Gadgets
Updated Corail Tombstone
Updated Torch Slabs
Additions and Removals
Added Potion Core recipes Brewing and Potion core Recipes craft v1.1 as an "Additions" addon
Removed Chococraft: chocobos be laggy and kinda high upkeep.
-=Other Changes=-
Changed climatic Biomes to use quark_realistic chunk provider in hopes that it will also generate buried treasure for quarks maps. if not, world will just be objectively nicer anyways...
Added a line about dungeon tactics hammers and their ability to smash cobble to gravel to sand in the "P.O.E.M" quest.
Removed invalid dungeon tactics books from starting gear akashic tome. You'll have to craft them to learn dungeon tactics "secrets"
also removed the actually additions book from the akashic tome, since a spare is given to you when you first touch any item related to the mod in game.
Disabled Scripting for Custom NPCs as I only use it for customizing minibosses for invasions and stuff. and the scripting stuff seems to invade all sorts of stuff.
Made harder recipes for interdiction pulsar and Magic Lantern due to their abilities to repulse mobs passively in an area making invasions relatively moot...
Added Amplified and Void Island as potential choices on world load. Mainly use for fun. Cause their generation will probably not be that great for world gen you might need in a serious game. but just for the experience of playing in them? Sure.
Nerfed chance of getting infernal mobs decently due to increased density of mobs making them almost constant.
Made [Redacted] always [redacted] because he is [redacted].
Some other smaller config fiddlings.

