Through the Seasons

An in-depth survival modpack themed around providing an experience that is both difficult for survival players and enjoyable for builders with the use of realistic season cycles, activities like growing crops and flowers, fishing, and temperature.

File Details

Through the Seasons-1.3.0.zip

  • R
  • Mar 18, 2026
  • 1.44 MB
  • 21
  • 1.21.1
  • NeoForge

File Name

Through the Seasons-1.3.0.zip

Supported Versions

  • 1.21.1

Version 1.3.0

This technical update changes a lot about how the temperature will change by the season and adjusts snowfall timing. I intend this to be the last “serious” update for a while unless I find a severe bug or come up with some cool mods and features to add.

Changes:

>In the eclipticplugin datapack, the snow timing for temperate biomes (temperatesnow.json) has now been split into two categories: temperatecoldsnow.json and temperatewarmsnow.json. The former is designated for slightly colder temperate biomes like taigas to have a longer snowy season while the latter is for warmer temperate biomes like plains and forests, which remain unaffected. Foliage color by season is also unaffected.

>Changed the base temperature of each biome to be more realistic. Nights are milder and are only approximately 15 degrees colder than noon in most biomes. Deserts have extreme temperature swings while jungles have almost no temperature variance by time of day. Warmer nights technically make the colder seasons more forgiving, but this change should overall improve gameplay.