TNO2 delves into the realm of RPG, it has many ways to explore and advance within it.
Contains magic, weapons, swords, classes according to what you need in the tree skills, etc.
-You can be an alchemist, miner, enchanter, cook, tank and one that suits what you need thanks to the skill tree system that can be accessed with the "O" key.
-The further you get from the spawn the enemies will have a higher level, keep in mind that you have a stamina system (Better Paragliders and Paragliders) which can be increased with their respective orbs that
can be exchanged with the "Spirit_orb" drop that is obtained by breaking spawners.
It is recommended to improve the stamina system and stats to be able to use the classic vanilla weapons or attack speed weapons.
The mods of the first version 1.0 include:
-AzureLib
-Zeta
-Apothic Amendments - Enchanting
-Apothic Attributes (AttributesLib)
-Better Combat [Fabric & Forge]
-Cloth Config API (Fabric/Forge/NeoForge)
-Illager Invasion [Forge & Fabric]
-Integrated Dungeons and Structures

