Quality of Life Improvements:
Better Foliage, realistic trees, immersive sounds, retrievable corpse upon death, minimap with waypoints, progressive difficulty, waystones, backpacks, better caves and mineshafts, JEI, Seasons, worldedit (creative only).
New Weapons, Tools and Armor:
Spartan Weaponry, Upgraded Netherite.
New Mobs, Bosses, Events and Areas:
Goblin Trader, Monster events, new end enemies, new underwater enemies, new nether enemies, more fish and passive mobs, biome specific bosses and enemies. Improvements of Nether and End dimensions with new blocks and items.
Decoration and Creativity:
Create Mod, Decorative Blocks Mod.
Player Experience:
Offers the player more progression after endgame, provides a more challenging experience with greater risk and reward. Offers new ways to customize, decorate, and automate, enriching the minecraft survival experience.

