The Warborn Realms-v0.6
What's new
CHANGELOG
Recipes
- Steel Recipe lowered alot, can now also accepts #minecraft:coals
- Portal Frame recipe changed
- Dragonforge Lightning/Fire/Ice Aperture recipes changed
Origins
- Withered: removed Hunger immunity (kept Wither + Poison immunity)
- Carnivore/Vegetarian diet power fixed
- Dragonborn elemental immunity fixed (fire, lightning, powder snow now actually work)
- Wild Dwarf: Tame power now works on Owlbear, Shrike, and Wild Wolf
- Moonlit Veil invisibility now also hides held items and shields
- Moon Elf: attacking no longer drains your stealth meter.
- Moon Elf: Night Strike's backstab bonus increased from 50% to 60% damage.
- Piglin Kind: now are naturally warmer, matching their Nether-born theme.
- Fire Dragonkin: now takes extra damage from extreme cold, not just freezing and drowning.
- Cold Dragonkin: now takes extra damage from extreme heat, not just fire and lava
- Moon Elf: The invisibility itself was never actually gated by day/night - only the stealth meter's sun-drain penalty was. Exempted Vampire Forest biome from that penalty
- Siren: Ocean's Guard now also covers wild Sirens (iceandfire:siren) and Sea Serpents
(iceandfire:sea_serpent), alongside the original Guardian/Elder Guardian/Drowned
- Arachnae: Spider Friend now also covers Iron's Spellbooks' Ice Spider (irons_spellbooks:ice_spider)
Items
- Gated Hoes in Reskillable Farming
- Added missing Vampirism items to Reskillable
- Bunny Hoppers nerfed - less jump height, less fall damage immunity
- Kitty Slippers nerfed - no longer gives creeper immunity
- Dynamite, fangs_n_claws:blowgun, simplyswords:sunfire, simplyswords:waxweaver, netherman:manipulator_stick/faith_essence/faith_part banned
- Azazel's chestplate Flight removed
Mob spawns
(Fangs 'n Claws)
- Werewolf, Silver Skeleton, Ghost, Golem, Ice Golem, Mimic, and Fire Ghost spawns disabled
- Drops from all banned mobs cleaned up
- Quark's Shiba disabled
Vampirism / Werewolves
- Vampire fangs no longer infect yourself
- Vampire mobs biting a player no longer infects them
- Attacking a hunter-controlled village no longer flips villagers into guards
- The werewolf tooth item can no longer infect a player with Lupus Sanguinem
- The mob-bite/player-bite chances were zeroed out for both
- Vampires no longer take sun damage until level 5
- Further balance changes applied to both werewolf and vampire configs
Spells
- Fire charges no longer set blocks on fire when thrown
- Uncommon-rarity is now the players default from the start
Combat / Progression
- New weapons added to the leveling lock system
- All spellbooks and staffs added to the leveling lock system
Blacksmith:
- Slag n' Embers mod (planned prob)
Arcanist:
- Added Toxony
- Malum: added missed ritual furniture (item pedestals/stands, ether braziers) and the soul_stained_steel / soul_hunter / malignant_stronghold gear tiers
- Added iss_magicfromtheeast, aces_spell_utils, spells_gone_wrong, aero_additions
- Hazennstuff was gating the ENTIRE mod, now recipes like crude_metal aren't gated from crafting
Inventor:
- Base Create was gating the whole namespace now narrowed down
- Railways similarly curated down to real train mechanics
- Added Copycats
- Added the 3 mods actually bundled inside aeronautics_bundled plus create_connected, create_dragons_plus, and bellsandwhistles
Freeholder:
- Minecolonies interact-gate was blocking the whole namespace including Rack now fixed
- Added structurize
Commands
- /home and /tpa cooldowns lowered from 40 to 20 minutes
- /home and /tpa warm-up time lowered from 30 to 20 seconds
Other
- Fixed 207 miss labeled items in reskillable
- Cleaned up Kubejs stale assets
- Removed a stale resource pack requirement that no longer matched the pack folder
Mods Added
- Trade Cycling
- Epic Structures: Villages
- Epic Knights: Open Helms
- Spartan Weaponry: Ice and Fire Unofficial
- Undead Unleashed - Continued
- Here be doodles - Draw on your Atlas!
- Particle Effects
Mobs Updated
- Easy Factions - Unofficial Port
- Envelope
- FTB Library (NeoForge)
- FTB Ranks (NeoForge)
- FTB Quests (NeoForge)
- FTB XMod Compat
- Default Options
- Hundred Years Warfare
- MineColonies
- Moonlight Lib
- MineColonies: War 'n Nobility
- MmmMmmMmmMmm (Target Dummy)
- Just Enough Items (JEI)
- Jake's World Guard/Protection and Plots
- Wind's Spellbooks : Iron's Spells 'n Spellbooks Addon
- NeoOrigins
- Nether Descent
- Realistic Nametag
- Reliable Remover
- Reliable Recipes
- Warbornspellcore
- Warbornorigins
- Cult of Azazel
- Create Cobblestone
- Supplementaries
- Sophisticated Storage
- Sophisticated Core
- Sophisticated Storage Create Integration
- Architectury API
- Apothic Attributes
Mobs Removed
- ReducedOres
- Hunger Tweaks (the hunger systems kept overlapping)
- Ice and Fire: Spellbooks (crashed the whole game will re-add if fixed)
- Visual Health (to help with lag)
- Create: Enchantment Industry (Impossiable to balance)
- Draugr Invasion (To many issues to even list)
- Integrated Villages (replaced)
Removed Packs
Ashen 16x
BlubWolf's Beyond Horses
Ashen + Appleskin Support
Ashen Simple Foliage
Farmer's Delight Refabricated Ashen Compat
This mod has no additional files

