The Snow & Lotus Do-It-All Pack

A Kitchen-sink pack with a variety of tech, magic, farming, and building mods suited for people who can't just do one thing (or small group play).

File Details

SL DIAP-1.3.0.zip

  • B
  • Feb 29, 2020
  • 3.48 MB
  • 30
  • 1.12.2

File Name

SL DIAP-1.3.0.zip

Supported Versions

  • 1.12.2

Changelog:

+Added Modtweaker (Cause I'm a durp)

+Magic Seeds For EB Wizardry

+Added Animania integration for Roots and Thaumcraft

+First pass on Construct Armory material defense and toughness values.

~Swapped the recipe for iron ring from Bountiful Baubles to not conflict with Iron Gear from Thermal.

~Spice of Life Carrot config change: doubled the total hearts you can get, also doubled the food requirements for milestones. Twice as much max hp gain, four times longer to reach max.

~Raiders config change: raiders level up twice as slow.

~Zombie Awareness config change: no longer affects EB Wizardry summons. Spawns scent markers farther apart. Ticks players less often. All in an attempt to make the enemies feel similarly responsive, but without as much overhead.

~Better portals config: are now less opaque.

~Various mods configs: no longer spawn you with books, saving precious early game inventory.

~Loot Bags config: reduced rate of bags by (A LOT).

~Disabled Armor Bar's Rustic Warning, as it was popping up despite having disabled Rustic's armor guis disabled.

~Make Kinetic Lag Clear less aggressive with enemies, and lower Blood Moon's spawn limit to remain under KLC's ceiling. Trying to find a good balance between swarms of enemies and not wrecking performance.

 

To Do:

Construct Armory durability pass

Tinkers tools pass

World gen pass (probably make structures a little less common to spread them out just a bit more)

Make a proper change log tracking system when I'm doing edits. Like Notepad or something. SMH