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The Rise of Technomancy Modpack

Rise of Technomancy
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Rise of Technomancy 1.16.3 Beta Build 1.1.5

File nameRise of Technomancy 1.16.3-1.1.5.zip
Uploader
EggonomiconEggonomicon
Uploaded
Nov 13, 2020
Downloads
91
Size
29.6 MB
File ID
3110730
Type
B
Beta
Supported game versions
  • 1.16.3

What's new

1.1.0 Warning re posted!

[WARNING]

This is a complete rebuild of the Modpack. (There seemed to be some errors causing issue with the previous build)

Many of the Mods are the same but a many have changed.

As such I can NOT guarantee any existing worlds/saves will be safe!

 

From here I should be better able to tweak recipes, and begin making the modpack more unique recipe wise and begin the long process of integrating the mods to better make use of one another.

 

I am looking at adding FTB Quests in the future and adding quests to the Modpack, but I do not want to lock people in to a linear progression. I have always felt that freedom of play is the best thing about Minecraft and will not infringe upon that.

 

[Change Log - 1.1.5]
Config Changes:
NONE

 

MOD Changes:
[ADDED] Botany Trees
[ADDED] Immersive Petroleum
[REMOVED] Bad Mobs
[UPDATED] Ars Nouvea
[UPDATED] Bigger Reactors
[UPDATED] Mythic Botany
[UPDATED] Phosphophylite

[UPDATED] Dungeon Crawl
[UPDATED] Elementalcraft
[UPDATED] LibX
[UPDATED] Mahou Tsukai
[UPDATED] Oh The Biomes You'll Go
[UPDATED] Xnet
[UPDATED] Better Caves

 

Recipe Changes:
NONE

 

Forge Changes:
NONE

 

NOTE:
When Open Terrain Generator is released for 1.16.3 I will be removing Biomes OP and putting that in. (Unless there is a way to integrate both)

This mod has no additional files