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the punishers

Unlisted
Here, they hunt you down.

Project by invitation only for the moment. This modpack mainly changes the survival style of Minecraft, the main additions are weapons and improvements to the mobs.

The main changes are: (For hostile mobs) Increases to AI . Increase to basic statistics. Increases to Spawn equipment.

The idea behind these increases is to create a balanced hardcore experience, where shooting crazy won't always save you. the base game is changed, although only with vanilla effects (best mobs and structures) along with QoL. No more mods are planned at the moment. AND You must have the following factors in award:

This experience does not seek to be kind, it seeks to suffer to survive, enemies can see lights, hear you, and smell (only your blood when harmed).

Recommendations: At the moment there are no extra additions to the multiplayer such as being able to revive fallen allies so it is better to play on difficult difficulty.

This mod is naturally to be played in hardcore (anything unfair or annoying can be mentioned for future patches). The Resource Pack should not be modified (order or which are active and which are not) some of the hostile MOBS have functions related to their respective pack, and would lose part of the experience difficulty or, not counting the errors, to make any modification.

And finally, in this mod you will experience tension, agony and anger. in front of mimic enemies, instakills, extreme aggression, and many moments of tension. not all enemies will be of day 1, will be evolving with time, and those who notice that they are missing is because they appear days later to avoid overfeeding the difficulty or only the zombies will appear in day 1)

the punishers Team

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