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The Nova Matrix - New Beginnings

A semi-hardcore modpack where survival grows into industry, industry grows into infrastructure, and New Beginnings lead to interplanetary expansion.

File Details

The Nova Matrix- New Beginnings Release V0.0.1

  • R
  • Dec 9, 2025
  • 621.94 KB
  • 11
  • 1.21.1
  • NeoForge

File Name

The Nova Matrix- New Beginnings Release V0.0.1.zip

Supported Versions

  • 1.21.1

Release V0.0.1 – New Beginnings

Core Changes

  • Baseline tech progression locked in

    • Mekanism + Generators + Additions + Tools + Lasers + Turrets & Fences + Weaponry form the main tech and power backbone.
    • Extreme Reactors and Draconic Evolution added as late-game power and endgame toys.
    • Applied Energistics 2 + Applied Mekanistics + AE2 JEI Integration for proper digital storage and autocrafting.
  • World & exploration

    • Biomes O’ Plenty, ChoiceTheorem’s Overhauled Villages, Towns and Towers, Lithostitched, Aquaculture 2 and Small Ships massively expand worldgen, structures, fishing and travel.
    • Better Days, AmbientSounds 6, Visuality: Reforged and Zombie/Arthropod expansion mods add mood, atmosphere and higher stakes at night.
  • Combat & danger

    • [UNOFFICIAL] TaCZ NeoForge Port + Elite X Quality Guns add modern firearms, with Mekanism: Weapons/Weaponry and Simply Swords rounding out melee and tech combat.
    • Arthropod Phobia Expansions and Zombie Nightmare introduce horror-flavored mobs and bosses for players who wander too far or get careless.
    • Security Craft provides defenses, locks and anti-grief tools for bases and outposts.

Player Systems & Progression

  • Ranks, playtime ladder & kits

    • FTB Ranks + FTB Essentials configured for a full playtime ladder:
      • Guest → Member → Elite → Veteran, with staff ranks on top.
    • Each rank has:
      • Custom chat tags
      • Different homes, RTP behavior and claim limits (via FTB Chunks integration).
    • Rank-based daily kits configured via FTB Essentials:
      • Starter kit on first join, then Member / Elite / Veteran kits with 24h cooldowns.
  • Claims, teams & mapping

    • FTB Chunks + FTB Teams provide team-based claiming and protections, with claim limits scaling off the team owner’s rank.
    • Xaero’s Minimap + Xaero’s World Map + FTB Chunks x Xaero Compat are the primary map/waypoint solution.
    • FTB minimap is disabled server-side so Xaero fully handles navigation while still showing FTB claims.
  • Economy & shops

    • Previous GUI-based economy mod removed; replaced with Money and Sign Shops for a physical, sign-driven shop/economy system.
    • Currency is handled via /money and /money pay, with:
      • Server shops using [server-buy] / [server-sell] signs for buying/selling to the “server.”
      • Planned player shops using [buy] / [sell] signs once the economy matures.
    • Spawn market is built around these sign shops so players physically walk into a shop, right-click signs, and trade.
  • Quests & guidance

    • FTB Quests and GuideME + Patchouli are in place to support a proper questbook / “how to play this pack” guide in future updates.
    • JEI + FTB JEI Extras + Jade + AppleSkin provide recipe lookup, machine info and food/satiety details.

Survival, Farming & Building

  • Farming & food

    • Full Pam’s HarvestCraft 2 suite (Crops, Trees, Food Core, Food Extended, Fantasy) for deep farming and cooking gameplay.
    • Tree Harvester and Clumps help early-game grinding feel less miserable.
  • Storage & quality of life

    • Sophisticated Backpacks + Iron Chests + More Useful Copper for better storage options.
    • Easy Villagers for compact, server-friendly villager handling.
    • Waystones for fast travel between key locations and towns.
  • Base building & aesthetics

    • Entire Macaw’s suite (Doors, Windows, Trapdoors, Roofs, Stairs, Bridges, Fences/Walls, Paths, Lights, Furniture, Biomes O’ Plenty integration) for detailed builds.
    • Security Craft for secure bases, vaults and protected infrastructure.

Performance & Client Experience

  • Performance first

    • Sodium, FerriteCore, ModernFix, Entity Culling, ImmediatelyFast and Fzzy/Poly/YACL/Collective/MonoLib stack to keep performance sane even with shaders and big bases.
    • Clumps and other small optimizations reduce XP orb and entity lag.
  • Shaders & visuals

    • Iris Shaders included and tested with Complimentary Shaders Reimagined.
    • Better Days, Visuality: Reforged and AmbientSounds 6 improve lighting, particles and soundscape to match the “New Beginnings” vibe.

Misc / Under the Hood

  • Core libraries: Architectury, Balm, Brandon’s Core, CodeChicken Lib, CreativeCore, ZeroCore, Gabou’s Libs, AddonsLib, Cristel Lib, GlitchCore, Kotlin for Forge, etc.
  • FTB Backups 2 added for scheduled server backups and quick recovery from crashes or player-induced disasters.
  • GuideME present for future in-game guidebook(s) that will document ranks, kits, economy, and progression paths.

This is the first proper release of the pack in its current direction:

  • Tech progression is stable,
  • Worldgen is locked