Moickraft-1.4.1-1.16.5
What's new
Version 1.4.1
A few QOL tweaks and adding a bit more generation while making structures spawn more frequently
-Dragons should only agro on to players within 64 blocks, rather than 128.
-They will spawn less frequently.
-Fixed the random boss music playing from The Abyss coupled with sophisticated backpacks.
-Removed Sparse Structures Forged
-Added Yung's Api (Libraries/Utilities)
-Added HammerLib (Libraries/Utilities)
-Added Born in chaos
-Added PSI
-Added valkyrieLib (Libraries/Utilities)
-Added Simplegenerators
-Added Mekanism Tools
-Added Solar Flux Reborn
-Added Immersive Petroleum
-Added Better Dungeons
-Added Better Mineshafts
-Added Better Strongholds
Serverpack updates;
I realized the a lot of mods just didn't work to their full potential because the serverpack was missing some of the mods on the client-side. I was trying to whittle down how demanding the modpack would be on servers. I might re-optimize the serverpack later, but for now I just synced the mods up excluding oculus and Entity culling (client-side only). Most redundant mods just don't run on servers and won't eat resources, but they do take extra space on your drive.
The QOL tweaks from the normal modpack are synced to the serverpack.