1.3.9BigUpdate
What's new
-This is a major update! 🥳
-Zombified Piglins are now affected by the vision system.
-Extended the chase duration for zombies after they lose line of sight.
-Reduced the duration of blind target marking after zombies are attacked.
-Increased zombies' field of view.
-Extended the hearing range for non-sneaking footsteps detected by zombies.
-Lowered zombies' sight sensitivity.
-Extended the search time for zombies after losing their target.
-Expanded the search radius for zombies after losing their target.
-Increased the group alert radius when zombies spot a target.
-Extended the cooldown for zombies' group alert calls.
-Raised the maximum number of zombies that can be summoned per group alert.
-Players are easier to detect when standing on foliage.
-Major performance optimization.
-Added new zombie variants: Mutant Zombie, Zombified Pillager, Zombified Vindicator, Zombified Witch, Zombified Evoker.
-Reduced the zombie spawn distance when events are triggered by breaking spawners.
-Reduced the item spread radius of airdrops.
-Disabled all in-game hints to enhance immersion.
-Added more content to the guidebook.
-Optimized the formatting of guidebook descriptions.
-Fixed text issues in the guidebook.
-Added a brand-new four-season system: Spring, Summer, Autumn and Winter.
-Added new aquatic behavior: fish now form schools or herds with realistic, dynamic group movements to bring water environments alive and boost immersion.
-Added a new block: Flower Patches. Flower patches generate naturally, and single flowers can spread to grow into flower patches.
-Increased the spawn chance of Blood Moons.
-Changed the Blood Moon sky color from bright red to deep blood red.
-Updated explosion particle textures.
-Restored the mod button and click sound effect on the main menu.
-Added a new C-key zoom feature with smoother scaling.
-Added a new mob animation datapack (minor visual glitches may exist, with no impact on gameplay).
-Added a new anvil repair mechanic: place an anvil and iron blocks inside a crafting table to repair the anvil.
-Added new resource packs:
-Dark eye-friendly GUI resource pack
-3D crop resource pack
-3D flower resource pack
-Variable-height grass resource pack
-Mutant Zombie texture resource pack
-Flowered grass visual resource pack
-Shortened the trailer detach threshold.
-Increased the fuel storage capacity of fuel drums.
-Added and removed mods, datapacks and resource packs.
This mod has no additional files

