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The Forsaken Dawn II {100 Day Zombie Apocalypse }

This is a Challenge I made for Forge Labs, Try, i dare you ( ͡° ͜ʖ ͡°)
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The Forsaken Dawn II 1.1.0

File nameForsaken Dawn Testing.zip
Uploader
Loki91Loki91
Uploaded
Aug 10, 2026
Downloads
97
Size
2.5 MB
Mod Loaders
Forge
File ID
8616448
Type
R
Release
Supported game versions
  • 1.20.1

What's new

The Forsaken Dawn II {1.1.0} Highlights

Added
* Hardcore Revival — going down no longer means instantly losing your run in co-op
    * When a player drops, they're knocked out instead of dying, and a teammate has about 2 minutes to revive them
    * Revived players come back at half a heart with hunger and weakness
    * Lava still kills instantly. Some things don't get a second chance.
* Balm (library required by Hardcore Revival)

Updated
* Updated 36 mods to their latest 1.20.1 versions, including:
    * Guns (Timeless and Classics Zero) — 7 new guns (HK MK23, Kar98k, Lone Trail, M9A4, Rhino 357, Taurus Raging Hunter .500, Taurus 943), 3 new attachments (PEQ-6 laser, Wraith suppressor, Kar98k scope) and 3 new ammo types
    * The Hordes — infection overhaul: players now have a base 25% chance to resist infection, wearable protection reworked, an active horde now stops other players from sleeping through it, and new horde spawns including mounted stray archers and cave spiders ridden by poison-arrow skeletons
    * Sophisticated Backpacks — adds the Mob Catcher upgrades
    * FPS Overlay — completely rebuilt HUD with new metrics and keybinds
    * Legendary Tabs 2.0, Legendary Survival Overhaul, Farmer's Delight, EnhancedVisuals, ModernFix, Serene Seasons, Dynamic Trees, Structurify, Stamina for Tweakers and more

Changed
* Disabled charged item throwing — items now drop the vanilla way instead of being launched
* Moved the clock HUD to the bottom-right corner
* Inventory is back on E and the player list is back on TAB
* Lowered the default field of view for a tighter, more claustrophobic view
* Lowered entity render distance from 200% to 100% for smoother performance
* Tuned the bundled Insanity shader defaults
* Camera motion effects returned to CameraOverhaul's own defaults after its 2.1.1 update

Removed
* Abandoned Structures
* Abandoned Structures: Modern Houses
* Abandoned Watchtowers
* Sparse Structures
* Grabby Mobs
* Entity Culling
* Toggle Frames
* Chunks Fade In
* Resource packs: Grassy Grass, and the Mizuno Chicken / Cow / Pig variants

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