What are The Darkwoods?
The Darkwoods transforms Minecraft into a world dominated by dark hostile forests, tangled swamps, and ancient dangerous caves.
The modpack is part of the Biome Palettes series, a collection designed to change the atmosphere of Minecraft through a defined aesthetic and thematic "palette" of biomes. Using the Biome Replacer mod, this pack takes almost 500 biomes from popular worldgen mods and uses only a careful selection of them to create a coherent and immersive world.
The pack is ideal for horror, apocalyptic or dark fantasy worlds. I don't want to add a whole ton of mods to the pack and it's intentionally lightweight so anyone can integrate any other mods they'd consider fitting to their adventure. Still I'll probably make an alternate version with my preferred and more curated set of mods.
This modpack is meant to be played with my Resourcepack:
The Biome Palette of The Darkwoods
The main inspiration for this pack is based on a more hostile and eerie version of my modpack The Elderwoods, as well as the atmosphere from the game Darkwood, suggested by the user A_Shfox.
➤ Dark and tangled forests that create a dense ceiling of leaves.
➤ Ancient swamps with glowing vines and bioluminiscent mushrooms that light up the pitch black nights.
➤ Caves that often feature natural sources of light to help you see through the completely dark underground.
Biomes O' Plenty
- Glowing Grotto
- Old Growth Dead Forest
- Redwood Forest
Biomes We've Gone
Regions Unexplored
- Ancient Delta
- Ashen Woodland
- Fungal Fen
- Old Growth Bayou
- Scorching Caves
William Wythers' Expanded Ecosphere
- Ancient Copper Beech Forest
- Ancient Golden Beech Forest
- Ancient Moss Forest
- Ancient Mossy Swamp
- Ancient Oak Forest
- Ancient Oak Swamp
- Autumnal Swamp
- Bayou
- Coastal Mangroves
- Deep dark incursion
- Dripleaf Swamp
- Forbidden Forest
- Larch Taiga
- Tangled Forest
- Volcanic Chamber
Any suggestion, feedback, or new ideas are welcomed. There are almost 500 biomes in total so it's entirely possible I've missed some. If you stumble upon a biome that feels out of place, please let me know.
Playing Online
If you want to play on a server, you must make sure the biome_replacer.properties as well as the other files inside the config folder are the same as in the modpack.
And don't forget to delete the client-side mods, currently they are:
- Polytone
- Fog Looks Good Now
- Better Biome Reblend
- Embeddium
- Oculus
- Entity Culling
- Just Enough Items