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Cosmic Legacy 1.16.4 - Warped Roots

A Massive RPG Adventure Experience

File Details

TCT A New Beginning Alpha 5

  • A
  • Jan 9, 2022
  • 5.59 MB
  • 562
  • 1.16.5
  • Forge

File Name

TCT A New Beginning Alpha 5.zip

Supported Versions

  • 1.16.5

Changelog Alpha 5:

Additions:
+ Toro Health Indicators
+ Jonn's Trophy Manager
+ Storage Racks
+ Lootr
+ Minecolonies
+ Artifacts
+ Polymorph

 

Removals:
- Dungeonsmod

 

Updated:
Better Animals Plus
Mystical Biomes
Brutal Bosses
Better Animals Plus
Untamed Wilds
Ars Nouveau
CraftTweaker
Sophisticated Backpacks
Valhelsia Core

Player Stat Changes:
Combat, Endurance and Swimming xp reduced drastically. End and Nether demensions no longer give bonus xp to any skills.
A few pmmo values because ore generation
All crafting experience is gone poof
You no longer gain any endurance experience from regenerating health
Hunter and Slayer are returning. No requirements yet but experience gains have started rolling out.
Mob kills should give both Combat and Endurance xp on kill . As a way to help keep Endurance and Combat more in line with each other.
Combat and Endurance xp reduced again
Break requirement for spawners is now 3 mining, 10 combat and 10 endurance and they now give xp in each when broken as well

Mob Stat Changes:
Boars now agro 30% of the time instead of 100% of the time
Thresher now only spawns in the fresh water lake and dead sea
Disabled Myrmex Colony generation. (Just dont vibe with the world atm )
Geonach now also gives endurance xp on kill
Geonach sight range reduced from 24 to 16
Reduced Evil Chicken spawn chance
Skeleton possible champions ability is now only hasty
Mobs that have a cestus equipped may be trying to break into your base.
Lacedon health increased from 15 to 30
Cyprian mob disabled until a proper home is found
Skylus disabled
Enabled untamed wilds snakes
Geken now spawns in mesa and jungle biomes
reduced spawn weight of all creatures and beasts mobs
Tpumpkyns now have a 10% chance to spawn every 2 minutes if there are 10 pumpkin in an area
Mountain Trolls now spawn commonly in the stone forest
Rocs now spawn in the sky in the stone forest
Morocks now spawn at y200 an above in the stone forest
Steve will now attack a cyclops if he sees one!(ice and fire or greek fantasy)
The Necromancer mob itself has been changed to only summon skeletons, zombies, wraiths(does not summon eidolon wraith anymore) and ghouls(just graveyard ghouls)
-Previously it could summon cursed skull, ghoul, zombie, eidolon wraith and dungeons mobs wraith.

Structure Changes:
Ancient Temple structure disabled
Added the first Castle Dungeon Theme "Ancient Castle"!
Mushroom Mines more rare
Giant Mushroom slightly more common

Biome Changes:
Rose Fields biomes spawn weight increased from 1 to 4
Orchard biome spawn weight increased from 1 to 4
Stony Field increased 3 to 4
Crystal Lakes increased 3 to 4
Redwood Peaks disabled
Pine Meadows increased 3 to 4
Willow Wetlands reduced 3 to 1
Overgrown Spires reduced 3 to 2
Flood Meadows increased 3 to 4
Ebony Woods enabled and weight set to 2
Stone Forest now generates with cliffs bordering it.
Woodlands enabled and weight set to 2
Orchards now have a chance to spawn the following subbiomes inside them: Prairie
Allium Fields enabled and weight set to 2
Weeping Witch Forest is now considered a swamp instead of a forest
Tweaked mob spawns of Valley of Souls again
Crag Gardens disabled

World Gen Changes:
Cleaned up ore gen
Large bridge spawn rate reduced from 1/3 to 1/4

Named Mob Changes:
Gowl the Mad is now Gowl the Mad Cow. They now spawn at different chests but still in dungeon crawl dungeons.
Raging Spirit is now a slightly larger than average shade and spawns at medium loot chests at graveyards
Restless Ghost is now a slightly smaller shade and spawns at the vase loot in the graveyards

Grave Digger:
Summons Cursed Skulls that hover in the sky hurling poison at the player. They seem strangely linked to the Grave Digger
Has the following stats:
1000 health
fire resist 2
poison resist 2

The Runestone Lord:
Has the following stats:
1000 health
10 armor