File Details
Terravia RP II-1.2.zip
- R
- Sep 1, 2024
- 4.61 MB
- 204
- 1.20.1
- Forge
File Name
Terravia RP II-1.2.zip
Supported Versions
- 1.20.1
Added:
More quests, and updated quest rewards! Additional EMC Values, and adjusted some existing values, mostly Thermal Cultivation Seeds, dropping them to 16 EMC instead of their default 16k EMC to put them in line with other seeds!
Added Mods:
Corail Woodcutter - A Stonecutter, but for wood! Save time and planks getting the wood blocks you need with only a few quick clicks!
Elytra Slot - Elytras have curio support and a slot now!
Customizable Elytra - They can be customized with dyes and banners, too!
Bedspreads - Banners can be used to decorate your beds as well!
Overworld Quartz - Veins of raw Quartz can be found in the overworld albeit, at a smaller rate than in the Nether. Helps with lots of early game crafts especially with Minecolonies builds that need a lot of Diorite, Andesite, or Granite, which can be difficult to find when just starting out!
Simple Storage Network - An early game solution for unifying storage!
Additional Banners, Archaeology Banners, Nyf's Banner Patterns - Lots of new banner options to really boost the customization of your bases!
Biomes O' Plenty and Create Rose Quartz Compat - Does what it says on the tin! The rose quartz you can find in the wild from BOP can now be used in Create recipes!
EMC Interface - Allows Applied Storage and Refined Storage to make use of EMC and learned patterns for crafting!
Entity Culling - Makes villagers and other entities less laggy by not forcing them to render when they are not on screen!
Extreme Reactors 2 - We have crazy energy storage capacity, but were a bit light on higher end generation, so lets add nuclear reactors to the mix!
Twitch Integration - This one is purely personal for me, as I do livestream, and am planning to return, so this mod does nothing most folks, but for streamers, it lets us see chat in game! Suuuuper handy, as I personally an awful at keeping an eye on it when i begin tunnel visioning on what i'm doing!
Better Archaeology - Tons of new additions to archaeology and the sniffer, with new blocks and fun stuff to get out there and find!
OpenBlocks Elevator - Requested by my wife Lupa221, this mod makes getting up and down in the world a breeze with elevator blocks!
Crafting Station - An old favorite from the days of Tinker's Construct (ah, the memories!), The crafting station is a crafting table that keeps it's inventory, and can view and craft from adjacent inventories!
Updated Mods:
Minecolonies Compatibility - 1.20.1-2.39 Easy Piglins - 1.20.1-1.0.11 Create Additions - 1.20.1-1.2.4e JEI - 1.20.1-forge-15.14.0.64 Adlods - 1.20.1-8.1.3.0-build.0820 Minecolonies Let's Do Compat - 1.20.1-1.3 Macaw's Fences BOP - 1.20-1.2 Mekanism - 1.20.1-10.4.9.61 Mekanism Generators - 1.20.1-10.4-9.61 Mekanism Tools - 1.20.1-10.4.9.61 Moonlight Lib - 1.20-2.12.17-forge Puzzles Lib - v8.1.22-1.20.1-forge Minecolonies_Tweaks - 1.20.1-2.34 Waystones - forge1.20-14.1.5 Zume - 1.1.2 Resourceful Lib - forge-1.20.1-2.1.29 Minecolonies - 1.20.1-1.1.647-beta ZeroCore - 1.20.102.1.45 Geckolib - forge-1.20.104.4.9 Ambient Sounds 2 - forge-v6.0.6-mc1.20.1 Immediately Fast - 1.2.21+1.20.4 More Mekanism Processing - 1.20.1-4.1 Samurai Dynasty - 0.0.48-1.20.1-neo Supplementaries - 1.20.1-2.8.17 Just Enough Breeding - 1.20.x-1.3.1 Just Enough Effect Descriptions - 1.20-2.2.2 Just Mob Heads - 1.20.1-8.3 Just Player Heads - 1.20.1-4.1 Byzantine for Sytlecolonies - 1.20.1-15
Removed Mods:
Minecolonies Buildserver Quick Actions - The menu was bulky and often in the way, while adding too little quality of life improvement to offset the annoyances. Removed at the request of modpack players.
Disabled:
Mekanism Additions (Baby Mob Spawns) - Disabled the tykes after a full weekend of baby mobs, especially the baby endermen, massacring minecolonies villagers and really hindering the early game progression.

