FIRST LAUNCH WONT WORK, SIMPLY RELAUNCH!!!!!
wip, will change soon
tdlr:
tekxit with extra mods to align with the original hexxit 1 + 2 & tekkit 1 + legends + 2 + smp + classic
directly built upon Tekxit 3.14 Pi(e)
permissions from the creator of Tekxit 3.14 Pi(e)

resources:
all TKX assets belong to their rightful owner (ARR)
all TKX RE(d)FLUXED assets may be used however you want! (WTFPL)
all hexxit and tekkit legacy assets belong to the respected people linked inside the resource pack in a .txt
NEED TO CHANGE THIS DESC TO BE LESS RUSHED
Diffrences
- uses cleanroom (relauncher) a fork of the 1.12.2 that can utilize java17+ and LWJGL3 wichll perform nicer on modern devices
- uses a sodium fork celeritas (wich is a fork of embeddium wich is a fork of rubidium wich is a fork of the last foss commit of sodium)
- uses more mod and mod addons like gregtech 1 (NOT CEU DW!!!)
- uses more mods that should belong to the pack like legend gear (the mod with falling starts, cyan grass), harken scythe (the mod wich adds the scythes and spears from the original addon thats been included in the og hexxit)
- decludes some mods that are included in the official Tekxit 3.14 Pi(e) that dont truly fit the hexxit/tekkit soul (like minecolonies, animalia etc.)
- modern mc port mods are generally avoided too with an exeption to qol (like bed respawnpoint backport or salutations)
WARNING?
some things can be unstable i guess?
report problems to the discord :D
problems? suggestions?
tell me on discord! (link below the modpackpage or in the modpacks start screen)
not working? / xy mod missing?
try relaunching!
optifine will never be supported officially! if you want to use it remove celeritas and their addons
original Tekxit 3.14 Pi(e):
https://legacy.curseforge.com/minecraft/modpacks/tekxit-pi-e
discord:
https://discord.gg/B9XgXh8ksE
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Feel free to edit or remove the heading text!
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