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Technological Journey

A trip through technology.

File Details

Technological_Journey_1.4.zip

  • R
  • Sep 14, 2024
  • 96.11 MB
  • 8.1K
  • 1.12.2
  • Forge

File Name

Technological_Journey_1.4.zip

Supported Versions

  • 1.12.2

Technological Journey 1.4 Changelog: Update: GCYL:TJ, GTCE:TJ, serializationisbad, HEI Added: nerves ae2, open computers, Fluid crafting rework. Migrations: better p2p -> betterer p2p, extra cells -> neeve, ae2 stuff -> ae2 stuff fork BACKUP before updating Your wireless connectors may be missing in the world.

Changed recipes to cached recipes for greater performance. (GhostShadow) Added config to show the ratio of catch: miss default off. Optomise recipe look up code. Right-click the controler with a saw to switch to the old version. (GhostShadow) buff DE/EDE/LRE Nerf LGT Make draconium rotors not craftable allow solar sampler to work in the nether change it so that ore mined up defaults to stone instead of the respective stone type. excludes nether and end change transformers to be 5 in 1 out. remove toluene and octaine from gas turbines remove hot ingot duplicate recipes. fix volcanus tooltip. Fix Volcanus parallel being double what was listed. (GhostShadow) Fix nuclear reactor. no longer overclocks with Steam to save performance but may not need Steam to function. Fix thulium dust conflict. fix a few more conflicts and inconsistencies between chemical reactor and LCR Fix volcanus fluid parallel bug (CyanGuy) fix recipes that didn't properly check circuit numbers double the output of fluid rigs. fix a skip in late-game circuits. change the recipes for filtered fluid output hatches to take lapis instead of a fluid filter add Tarranium plasma to avd fusion and remove late game skip. reduce the time on gas centrifuge recipes for nuclear materials. fix some lang issues. Quest book updates. Fix conflict with nichrome in large mixer Fix electric implosion compressor. (GhostShaddow unhiding electric implosion early game updates