**This is a beta build. Any further changes should not effect world gen but no guarantees**
For those who always wanted to try the magical side of the big popular packs but always take the easy technology route; forever reaching endgame without ever trying the magic. Now do away with all that fancy electricity and computers and finally try all that magic n' stuff.
HQM Quests to guide progression - 341+ quests - Work in progress
As of 0.7.0, Biome temperatures now changes on North/South Z axis and Biomes are now scale 5 by default (double vanilla size). Hot Desert Biomes around 0 Z transitioning into Snow biomes at +/- 10000 Z.
Modlist:
- Mantle (by mDiyo)
- Admin Commands Toolbox (by ProfMobius)
- Adventure Backpack (by JavierDarkona)
- AgriCraft (by InfinityRaider)
- Ancient Warfare 2 (by shadowmage45)
- AnimationAPI (by thehippomaster21)
- Another One Bites the Dust (by ganymedes01)
- AppleCore (by squeek502)
- ArmorStatusHUD (by bspkrs)
- Ars Magica 2 (by Torarion)
- Back Tools (by iChun)
- BiblioCraft (by JDSinclair)
- BiblioCraft: BiblioWoods Natura Edition (by JDSinclair)
- BiblioCraft: BiblioWoods Biomes O'Plenty Edition (by JDSinclair)
- Biomes O' Plenty (by Glitchfiend)
- Blood Magic (by WayofTime)
- Botania (by Vazkii)
- ChickenChunks (by chicken_bones)
- Chisel 2 (by TheCricket26)
- ChocoCraft (by clienthax)
- Climate Control (by Zeno410)
- CodeChickenCore (by chicken_bones)
- CoFH Core (by TeamCoFH)
- CraftHeraldry (by Vazkii)
- Dark Menagerie (by RWTema)
- DecoCraft2 (by RazzleberryFox)
- Dense Ores (by RWTema)
- Ender Storage (by chicken_bones)
- Ender Zoo (by CrazyPants_MC)
- ExtraTiC (by JeanGlassmaker)
- Extra Utilities (by RWTema)
- FastCraft (by Player)
- FastLeafDecay (by Olafskii)
- Forbidden Magic (by Assassinfox)
- Forge Multi Part (by chicken_bones)
- FTBLib (by FTB)
- FTB Utilities (by FTB)
- Growthcraft Community Edition (by Alatyami)
- Hardcore Questing Mode (by lorddusk)
- Hats (by iChun)
- Hat Stand (by iChun)
- Hardcore Ender Expansion (by chylex)
- iChunUtil (by iChun)
- InfiniBows (Infinity Bow Fix) (by Myrathi)
- INpureCore (by INpureProjects)
- Inventory Tweaks (by Kobata)
- Iron Chests (by progwml6)
- IvToolkit (by Ivorforce)
- Jabba (by ProfMobius)
- JourneyMap (by techbrew)
- LootBags (by Malorolam)
- Metallurgy Core (by JeanGlassmaker)
- Metallurgy (by JeanGlassmaker)
- MineTweaker3 (by StanH)
- Mob Properties (by docrobb)
- ModTweaker (by jaredlll08)
- Morpheus (by quetzi)
- Natura (by mDiyo)
- NEI Addons (by bdew)
- NEI Integration (by tonius111)
- NetherOres (by skyboy026)
- NotEnoughItems (by chicken_bones)
- NotEnoughResources (by Way2muchnoise)
- OpenModsLib (by OpenMods)
- OpenBlocks (by OpenMods)
- Pam's HarvestCraft (by MatrexsVigil)
- Psychedelicraft (by Ivorforce)
- Redstone Paste (by FyberOptic)
- Refined Relocation (by Dynious)
- Reliquary (by x3n0ph0b3)
- StatusEffectHUD (by bspkrs)
- StartingInventory (by bspkrs)
- Sound Filters (by Tmtravlr)
- Thaumcraft (by azanor)
- The Spice of Life (by squeek502)
- The Twilight Forest (by Benimatic)
- Tinkers Construct (by mDiyo)
- TooMuchLoot (by dmillerw)
- ttCore (by tterrag1098)
- Waila (by ProfMobius)
- Witchery (by Emoniph)
To install a server:
- Setup a plain Minecraft Forge server using Forge <small>1.7.10 - 10.13.4.1614</small>
- Copy configs, mods, and scripts folder to the server
- Delete the following client side only mods from the server:
- [1.7.10]ArmorStatusHUD-client-1.28.jar
- [1.7.10]DamageIndicatorsMod-3.2.3.jar
- [1.7.10]StatusEffectHUD-client-1.27.jar
- SoundFilters-0.8_for_1.7.X.jar
Also FastCraft is recommended for servers: http://forum.industrial-craft.net/index.php?page=Thread&threadID=10820
Hey, loving the pack. It feels good to walk away from tech for a while. I was having fps problems and turning off Psychedelicraft and Sound Filters really helped that problem. I also turned off spice of life (it doesn't interest me) and turned on the random bonuses on iguana tweaks (rng is fun sometimes).
I haven't really been following the quest book because I don't need the food bonuses and I like to play without instruction. That doesn't mean I think it's a bad idea or a bad guide; I assume many people playing this pack haven't really played much with magic.
I'm loving some of the lesser known mods (or at least mods I didn't know of) such as adventure backpacks, artifacts, and loot bags. My only issue with adventure backpacks is that tinkers tools don't regen when in them. It's not a huge issue, but it is annoying.
If I run into any bugs or progression issues, I will be sure to tell you.